Thanks dowbal, that was going to be my next point along with software attach rate.
@ rounin: You mention inflation yet have overlooked the importance of pricepoint in the consumer conscious. A dollar is a dollar and it takes a very, very long time for certain items to find value above the dollar amount.
There is no doubt that $199 remains an important price point in the mind of consumers for console purchases. The market has a very, very long history of a $199 price point:
And looking at past generation sales the PS2 sales accellerated significantly at $199. So it is easy to dismiss price points on the basis of inflation, but inflation doesn't necessarily have a direct effect on consumers perceived price point values -- remember, inflation is an index of the increases average cost of goods which can also tighten a consumers wallet as income doesn't always inflate with inflation.
And looking at the launch inflation points in these charts, it would seem the difference between the Xbox1 and Xbox 360 launches is ~13%. That doesn't seem like a significant amount to offset 20 years of obsession with the $199 pricepoint -- and the expectation of getting MORE at that price than before.
And while the influence of Gears of War is notable, the lack of a Halo title is equally notable. And as mentioned above the 2nd holiday for the Xbox1 saw more "9+" titles including some large franchises in their own rights: Tom Clancy's Splinter Cell, Unreal Championship, MechAssault, Tony Hawk's Pro Skater, Metal Gear Solid 2, TimeSplitters 2 and a little thing called Xbox Live (with the January assist from DoA Volleyball and Panzer Dragon).
Looking at dowbal's charts we can see that the Xbox1, relative to other consoles, did very well in its first 15 months and the pricepoint ($199), services (Live), and software (notably Spinter Cell and Halo) gave it a strong first year.
Yet the 360 has surpassed the Xbox1, and looking at the last 12 months the 360 has gained a lot more momentum than the Xbox1 (as pointed out in my previous post, with a 29% increase in US sales in that 12 month period and 87% increase in January sales).
So while it is true that launch-to-date relative sales are not too different, when you begin looking at the impact of a worldwide launch + shortages, accounting for this impact, and then looking at the non-supply limited period the 360 is indeed doing much better and more relevant to sales strength is that it appears to be selling stronger--which is impressive at its price point and lack of a "Halo" title.
People can dice these numbers up a number of ways, but the question is what do the numbers tell us?
IMO the numbers alone are useless unless we approach them with a question. I can think of a couple questions that seem to be floating in this thread:
1. Has the Xbox 360, in absolute terms, outsold the Xbox1? Yes, marginally.
2. Does the marginal increase in sales indicate poor sales for the Xbox 360? No because...
a. The Xbox1 sold well in its first 15 months.
b. Due to launch supply issues 360 sales were initially limited, but the last 12 months demonstrate the Xbox 360 has shown significantly stronger demand.
c. Initial 2007 sales indicate the 360 has continued a much stronger sales pace than the Xbox1
d. The 360 is more expensive and will see a price drop in 2007 (a year or longer than the Xbox1 relative price drop) as well as its first Halo title.
3. Does the marginal increase in sales indicate the Xbox 360 is doomed to selling ~24M units in its first 5 years like the Xbox1? No one can see the future, but the market trends, publisher support, market conditions and competition, and key software titles give a very strong indication that the Xbox 360 will significantly outsell the Xbox1 in their first 5 years
regardless of similar first 15 month sales.
In the end it really depends what data points you are looking at to get what questions you want answered. Jumping from similar sales numbers to a conclusion about general sales (and ignoring WW launches, supply issues and consumer response AFTER supply issues were resolved, and relative market forces like other console launches, and so forth) is a little narrow for my tastes.
It is absolutely true that US 360 sales are marginally better than Xbox1 sales, but the question is what does that tell us about the future? You seem to argue that it means it is NOT selling better. I would argue looking closer at the data we see that the 360 is indeed selling much better.