This thread is the first of a series that'll be expanded as games dictate. With all platforms supporting motion gaming in different styles, discussion about the different implementations, comparing and contrasting gameplay achievements and possibilities, is a new area for cross-platform debate. These threads allow such discussion without derailing specific game threads. Feel free to start other motion gaming threads for new cross-platform game styles whenever they crop up (like magic wand gameplay in cross platform Harry Potter and that PS3 game).
This thread is about simulated fisticuff combat, tracking a user throwing punches against one or more opponents. Current and upcoming titles are Fight Night and the Fight:Lights Out.
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Why would you have to stand still? Both Kinect and Move can handle movement. You can duck, move side to side, maybe front to back as well as leaning. With that you could handle slips to either side or a bob and weave type move.
This thread is about simulated fisticuff combat, tracking a user throwing punches against one or more opponents. Current and upcoming titles are Fight Night and the Fight:Lights Out.
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Why would you have to stand still? Both Kinect and Move can handle movement. You can duck, move side to side, maybe front to back as well as leaning. With that you could handle slips to either side or a bob and weave type move.