ProspectorPete
Regular
Ah, yes, the "native" or "true" 4k argument, which is another useless semantic argument I have no interest in participating in.
If you have any interest in Xbox then you probably know who Alberto Penelli is:
"I think there are a lot of caveats they're giving customers right now around 4K. They're talking about checkerboard rendering and up-scaling and things like that. There are just a lot of asterisks in their marketing around 4K, which is interesting because when we thought about what spec we wanted for Scorpio, we were very clear we wanted developers to take their Xbox One engines and render them in native, true 4K. That was why we picked the number, that's why we have the memory bandwidth we have, that's why we have the teraflops we have, because it's what we heard from game developers was required to achieve native 4K."
Some people still believe in him, so I wouldn't rule out native 4K.