Now I want one tooWasabi Mango
Now I want one tooWasabi Mango
I'm surprised that the original Xbox One model will support FreeSync, even if it's not the FS-2.
Has anyone tried Freesync with LFC?
I'm curious to how well LFC performs.
Is there something equivalent on G-sync? I've never taken my monitor below 45fps so I'm never sure how it really performs way below threshold
We’re excited to announce that we will be supporting FreeSync on Xbox One consoles, and we would like your help to test out the feature! This is currently available in all Xbox One Preview Rings, and all you need to do is connect a monitor that supports FreeSync over HDMI to start seeing the benefits in-game.
Read more at https://news.xbox.com/en-us/2018/04/06/test-freesync-xbox-one-tell-us-think/#VwBlPXK81t270kJy.99
This also talks about brining VRR to Samsung displays. When he says without HDMI 2.1 he just means supporting everything in it.https://www.flatpanelshd.com/news.php?subaction=showfull&id=1522745972
According to flatpanelshd (only source I could find, so take that into consideration) Samsung will be adding Freesync and HDMI 2.1 VRR support to some of their 2018 TVs.
Ayee, yes, it is good practice to write out a summary of a video. I should do that more often instead of just dumping a video and leaving.They test out 2 monitors with the Xbox One X, one is Asus VG278Q FreeSync 1 1080p and the other is Samsung CHG70 FreeSync 2 1440p.
nice find.Not directly Freesync related but Xbox is getting a 120Hz mode option:
https://news.xbox.com/en-us/2018/04/20/may-xbox-update/
Without settings to downgrade the visuals and improve performance, how's that ever getting to get used?Not directly Freesync related but Xbox is getting a 120Hz mode option:
https://news.xbox.com/en-us/2018/04/20/may-xbox-update/
Yea. 1P title might be able to pull it off. Very few would attempt it though. Games coming to mind, eSport titles where it matters, Halo 6 for instance on 1X. Locking resolution and assets to high/ultra but running above 100fpsWithout settings to downgrade the visuals and improve performance, how's that ever getting to get used?
Between FreeSync and a higer than 60fps refresh mode...it's probably just to encourage developers to have uncapped framerate modes. When you think of BC, having games with uncapped frame-rates might be more futureproof.
Also wonder how technically possibly would it be for Microsoft to uncap frame-rates on older games? It's probably much tougher than what they are doing with resolutions on older games but would be another impressive feature for BC.
Between FreeSync and a higer than 60fps refresh mode..