onetimeposter said:if you look at jap to english translation, those engineers were not playing it, they were adjusting zoom in and out. not playing it.
Just like in the Ruby ATI demo
Are you PC-Engine in disguise?
onetimeposter said:if you look at jap to english translation, those engineers were not playing it, they were adjusting zoom in and out. not playing it.
Just like in the Ruby ATI demo
jonnyp said:Are you PC-Engine in disguise?
london-boy said:He was here before PC-Engine got banned. And PC-Engine, in all his annoying behaviour, is totally different in the way he comments. Trust me i know.
Yea, but that presentation is also like Peter Moore presentation of assassin. They show a prerendered cgi, and then they stop at some frame and they start to manipulate with picture i.e. rotate around x,y,z-axis, zoom in, zoom out...I guess Sony and developers have heard the outcry of pre-renderdness and wanting to see actual proof of in game visuals.
Lysander said:Yea, but that presentation is also like Peter Moore presentation of assassin. They show a prerendered cgi, and then they stop at some frame and they start to manipulate with picture i.e. rotate around x,y,z-axis, zoom in, zoom out...
Lysander said:well, I do not see anything, just pics and numbers
Major, MAJOR slap in the face of the men who have done the real heavy lifting in real time graphics tech over the past few years. Kojima is a god because he took a bunch of things other people did and documented and put them into an MGS game? Please, give credit where it's due. Kojima and team deserve a lot of credit, but these shots show effects done several times before MGS4.xbdestroya said:Kojima is a god among men.
Inane_Dork said:Major, MAJOR slap in the face of the men who have done the real heavy lifting in real time graphics tech over the past few years.
Inane_Dork said:Major, MAJOR slap in the face of the men who have done the real heavy lifting in real time graphics tech over the past few years. Kojima is a god because he took a bunch of things other people did and documented and put them into an MGS game? Please, give credit where it's due. Kojima and team deserve a lot of credit, but these shots show effects done several times before MGS4.
No comment._leech_ said:Like Gabe?
I already said Kojima and team deserve a lot of credit. I don't know what more you want me to confess.Titanio said:Kojima is not a pioneer in realtime graphics certainly, there are many names unknown to most gamers who deserve the accolades in that regard. But Kojima does have a talent for bringing things together, I guess, and with a grace and art and a "solidity" that is rarely seen in games. He doesn't throw everything into the pot for the sake of it, and he appreciates detail and the "invisible" like very few other IMO. He's standing on the shoulders of giants, as it were, and I think those giants would be very proud. And what he's doing is very difficult..if it weren't, we'd be seeing MGS4-quality everywhere, but we're not.
Atsim said:You can do all that in Half-Life 2's Gmod except the self shadowing... I don't really see the big deal... Yeah, it's real time, but it's also real time zoomed in on one model against a wall...
Inane_Dork said:I already said Kojima and team deserve a lot of credit. I don't know what more you want me to confess.
Kojima is a god because he took a bunch of things other people did and documented and put them into an MGS game?
I apologize that I'm not a MGS fan and therefore able to look at things objectively. This wasn't the best looking PS3 trailer. Some of the textures flat-out suck._phil_ said:don't bother , it's not worth. just say 'ok' to whatever he says -> same as PC-E.
mckmas8808 said:Yep your right Kojima and Co. really didn't do much. No real big deal here Atsim. You know matter of fact it really doesn't look that great at all. [/sarcasm]