John Reynolds said:
It wasn't that there was too much fighting, it's that the fighting wasn't eliciting any emotional involvement from me. For example, at the end of the first movie Neo stood his ground and I remember sitting there getting excited and feeling like a little kid at the theatre again (for the first time in quite a while). Nothing in Reloaded did that for me. And the fights were just arms and legs flying everywhere. The choreography felt like a step back compared to the first. The moves weren't as dramatic because the fights weren't as dramatic.
I disagree. Choreography was way better this time around, especially with Neo fighting the goons in the mansion or the 3 agents in the beginning. Keanu looks much more natural doing the moves too (still not as natural as Seraph), but his kicks are way smoother. There are times in the "I know Kung Fu" scene of the original where Keanu's awkwardness looked kinda goofy.
The reason why the fights seemed less dramatic or emotional is in contradiction to your next point...
Moreover, Neo appears to have taken a step backwards in his strength. For a man who could disdainfully turn sideways and block everything Smith threw his way, he's suddenly forced to focus his attentions and fight hard against everything in this movie.
Now, if Neo was all powerful and could just swat people like flies, just how much emotional impact is this Deus Ex Machina gonna have? The reason for less emotional impact is really unavoidable - because of the plot, Neo isn't in much danger of being hurt (unless you significantly upgrade his enemies)
In the first movie, when Neo stood his ground, you were like "wow, that is brave" And every punch he took from Smith, you felt it, because you felt Neo was really getting hurt. In Reloaded, when Neo stands his ground you are like "wow, he is such a badass". There isn't much fear he is going to lose, and more or less, you want to see how much ass he is going to kick, not whether he might lose his ass.
The approach they took in Reloaded is not to upgrade the capabilities of single combants, but to increase the number of them he would simultaneously have to fight. Each enemy is weak, but the idea is to overwhelm him.
This is probably has less emotional impact than if they had simply dispensed with the multi-fighting and simply super-upgraded Smith so that he kicks serious ass as an individual.
Oh, because the illogical makes for a better fight scene.
And an all powerful Neo who can shrug off any fight makes for no movie at all.
They looked like blow-up dolls fighting each other.
I have the movie on VCD now and have watched this scene several times. 80% of the fight does not use CG rendered people. There are only 5 shots which use it. (Neo swirls around with poll in air, Neo leaps from head-to-head, Neo bats Smith with pole, Neo kicks around with pole on ground)
All of the other shots are standard matte techniques (same way any movie with "twins" of an actor is done) and some of the Smiths are look-alike body doubles, if you freeze frame, it's not even Hugo Weaving.
The initial agent fight in the beginning and the goon fight in the Chateau have ZERO Cg.
Really, the number of "bad" shots is a small percentage of the entire movie. (the Agent jumping on the car does look bad. If they had done the chase at nighttime, it would have looked much better. They could have left this shot out of the whole freeway scene)
Perhaps my expectations were too high, but when the special effects team boast during pre-release interviews how a person will never be able to spot the real from the computer generated, I expect the truth to at least be somewhat close to such a claim. It wasn't.
Yes, that is the real problem. The Gaeta bragging, the over the top Wired story, the Joel Silver "there is no BAR".
SpiderMan had the same problems the Matrix had, but it didn't ruin it for me, ditto with LOTR. Just overlook the few places it annoyed me.