The wife and kid saw the video for this yesterday. I need to add this to my 2H gaming purchases list...
I have to keep them separated lest they try and kill each other, but yes I have a PS3, but no I have not tried SingStar. I am really interested in the "...your own music..." aspect of Lips and I really want to see how they pull off the lyrics of my music. While I have a slim hope my salsa/merengue (Oye Como Va and a random Ricky Martin song does not a Latin music collection make) collections will ever get included I would love to be able to play my old school hip-hop.
I like to see what the singstar team does in reaction to lips...
- The wireless microphone will bind with the Xbox 360, no dongle required.
- It's unclear if it will work with other music games. When asked about Rock Band or Guitar Hero World Tour, Keiichi Yano told us, "That's a great idea. We would love to do that." Alas, it's up to those third-party devs to implement support for this peripheral.
- A second player can shake the microphone to instantly "jump in" to the song, no menus needed.
- They use 2 AA batteries, just like the Xbox 360 controller. Yanno said that, despite the motion-sensitivity and the lights, the battery life is pretty impressive already, on prototype hardware.
- Lips will be bundled with a black and a white controller
Comes with _2_ wireless motion-senstive microphones.
This makes it hard to trust the voice detection engine is reliable. They also found iPod attachment was buggy, and when it did work, it sounded like all that happens is the tune plays, with no pitch detection or lyrics or vids. Eurogamer are unclear on this :Play through a few songs, and it becomes clear that Lips is easier than any of the other singing games, and with no adjustable difficulty level. Play through a few dozen, and you encounter glitches and hilarious shortcuts to success that neuter the online challenge aspect as well. Beware people who challenge you to rap songs, for example, because they can simply hum a monotone to hit every single note perfectly. For singing, Lips seems to focus on when you're wrong rather than right, and sometimes just gives up and pretends you're wicked, like when you're dragging the mic head back and forth on the carpet during Beyoncé's "Irreplaceable" and it reckons you're hitting every note and doing vibrato on the long ones. At one point, player one's mic claimed to be receiving a brilliant but slightly imperfect rendition of every song we queued up, despite nobody making any noise and the TV having been muted. Only after we reset the 360 did it behave properly.
The last point suggests this is how MS will supply lyrics, but is there really no voice-track cancellation in the usual karaoke style?One thing you can do with Lips, at least, is import songs from your iPod or other compatible devices, but our luck with iPods was mixed. Our iPod Touch didn't work and our iPod Video crashed the Xbox 360 outright a number of times...There are no lyrics or music videos to back the action, of course, so when you select the songs they're simply played back with the microphones live, and you can adjust mic volume up and down as you can for any of the regular songs. Still, if you can tolerate giving personal usage data away, you can report what you import to Microsoft so the Redmond DLC machine can make decisions about what to license.
like when you're dragging the mic head back and forth on the carpet during Beyoncé's "Irreplaceable" and it reckons you're hitting every note and doing vibrato on the long ones
Eurogamer has a review. Ignoring their score, it sounds like Lips has issues.
This makes it hard to trust the voice detection engine is reliable. They also found iPod attachment was buggy, and when it did work, it sounded like all that happens is the tune plays, with no pitch detection or lyrics or vids. Eurogamer are unclear on this :
The last point suggests this is how MS will supply lyrics, but is there really no voice-track cancellation in the usual karaoke style?