london-boy said:
I'm talking about the processing in use in expensive TVs. And that not only needs to be real-time, but also VERY fast, since it works on realtime TV programs (or any other source, like DVDs or games)
AFAIK those systems are generally custom hardware - probably built/tested on FPGAs and then turned into custom ASICs. The different processing stages tend to be fairly self-contained, and introduce lag into the image the more you add because they aren't sharing a framebuffer so are going to introduce at least a frame of latency at each stage.
For this reason, and because it's a lot easier to write and maintain, there seems to be a move towards CPU+framebuffer based processing instead.
So a chip which is cheap and scalable, and designed around processing a stream of localised data (like image processing etc. involves) would be pretty ideal.
This in turn will open the door for a whole load more advanced processing to occur.