Marketing
The appeal for kinect based systems and sales is directly tied to how much the experience costs.
The "family" console can get by with peripheral price gouging eventually nickel and diming everyone to death *cough* Wii *cough* but to try and lure them in with appealing hardware which costs $400-$500 for the console alone is too much.
Casuals/Family won't budge.
How does this fit in?
Kinect is for casuals/family buyers.
Hardcore gamers for the most part DESPISE kinect. They hate it. I don't see them "jumping in" with Kinect2 either. At least not initially.
So then, there is no need to try and tie Kinect2 up with xb720 as the initial buyers of xb720 will not be the ones interested in kinect2.
Conversely, MS does have a handy dandy console out right now which can cater perfectly to the kids/family/casuals market which could also benefit from having a new HD kinect which is less laggy and higher resolution (and perhaps better optimized for smaller rooms).
This also enables the marketing message to be clearer and more effective:
xb720 = Hardcore (Gears, Samaritan, COD, BF, etc)
xb360 (aka kinectbox) = family/kids/casual
In summary: frankly, MS doesn't want the casuals/kinect-fans buying into xb720 at launch.
They buy fewer games which will not help to offset the losses of the launch units (typically upwards of $100).