Kinect technology thread

Discussion in 'Console Technology' started by LightHeaven, Feb 5, 2010.

  1. Lucid_Dreamer

    Veteran

    Joined:
    Mar 28, 2008
    Messages:
    1,204
    That looks like an interesting casual game. I wonder why the devs didn't decide to go cross-platform with this. Maybe it is the same position/situation the devs from Kung Fu Live were in.
     
  2. AlphaWolf

    AlphaWolf Specious Misanthrope
    Legend

    Joined:
    May 28, 2003
    Messages:
    8,170
    Location:
    Treading Water
    published by microsoft would be why
     
  3. dragonelite

    Veteran

    Joined:
    Dec 20, 2009
    Messages:
    1,556
    Location:
    netherlands
    They should use this kind of control for a space rts

    Use that with this


    And im sure people will like it.
     
  4. dragonelite

    Veteran

    Joined:
    Dec 20, 2009
    Messages:
    1,556
    Location:
    netherlands
    haha awesome.
     
  5. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend Veteran

    Joined:
    Oct 14, 2008
    Messages:
    5,431
  6. (((interference)))

    Veteran

    Joined:
    Sep 10, 2009
    Messages:
    2,493
    So is the depth stream from Kinect to the 360 , 640x480 res after all?
    Since it appears they can do finger tracking now.
     
  7. LightHeaven

    Regular

    Joined:
    Jul 29, 2005
    Messages:
    525
    The finger tracking they have running in kinect sparkle is to detect hand gestures, not tracking the fingers per se... Theoretically they could use the depth data just to point where the hand is and analyze the gesture through the rgb camera (they kinda do this with the facial tracking) if the depth res by itself is not enough...

    Shame Kinect Sparkle is 3 dollars, i would love to try if the finger tracking is reliable enough to be used all the time as a click/touch (in KS you only draw when you do the correct hand gesture, it would be nice something like that in fruit ninja kinect for instance)
     
  8. kagemaru

    Veteran

    Joined:
    Aug 23, 2010
    Messages:
    1,352
    Location:
    Ohio
    KinectFusion demo video. Easily the coolest use of the sensor yet IMO.




     
    #1068 kagemaru, Aug 16, 2011
    Last edited by a moderator: Aug 16, 2011
  9. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    35,029
    Location:
    Under my bridge
    Now that is incredibly awesome, and what I was anticipating from the tech! It's the best possible augmented reality tech, and I'm sure will do wonders for computer vision.
     
  10. LightHeaven

    Regular

    Joined:
    Jul 29, 2005
    Messages:
    525
    Wow, that is indeed incredibly awesome.
     
  11. Tap In

    Legend

    Joined:
    Jun 5, 2005
    Messages:
    6,382
    Location:
    Gravity Always Wins
    Kinect voice commands benefiting from Microsoft’s Tellme group and Windows Phone Voice

     
  12. Scott_Arm

    Legend

    Joined:
    Jun 16, 2004
    Messages:
    11,580
    When does the new dashboard come out?! I've never seen it! The voice integration is very cool.
     
  13. egoless

    Regular

    Joined:
    Jul 12, 2005
    Messages:
    289
    Delete
     
    #1073 egoless, Aug 16, 2011
    Last edited by a moderator: Oct 4, 2014
  14. ERP

    ERP
    Moderator Veteran

    Joined:
    Feb 11, 2002
    Messages:
    3,669
    Location:
    Redmond, WA
    To my mind this is where MS has a potentially huge advantage with new input devices and similar fringe technologies, they have so much existing research and in some cases production technology they can leverage.
    How well they actually do that remains to be seen, but a Sony or a Nintendo is not going to invest as much in say image recognition or voice recognition as MS already did before Kinect was even an idea.
     
  15. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    16,999
    Location:
    Maastricht, The Netherlands
    Surely at least image recognition is a department where Sony is doing a lot already in its camera divisions? My WX10 camera and its companion software (PMB) have a fair bit of image recognition stuff built in.
     
  16. patsu

    Legend

    Joined:
    Jun 25, 2005
    Messages:
    27,611
    I was told Nuance is king of voice recognition.

    MS should be king of depth-based image recognition. Sony's imaging division should be pretty impressive (Aibo was interesting although some other robots did computer vision using 2 cameras [a la 3D vision]).

    I bet IBM has a few surprises too... like their Watson project for voice tech.

    EDIT: If I remember correctly, Aibo also used ultrasonic tech on top of "vision".
     
  17. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    35,029
    Location:
    Under my bridge
    I can't see much relevance for Sony in the 3D space. Sure, 2D image analysis for exposure and tracking makes sense, but they have no need to try and reconstruct 3D worlds. I wonder if anyone's been trying this seeing as 3D cameras are so new? MS's research is much more generalised, without a specific purpose unlike Sony's CE devision, and they'll be looking at what a computer can do long before they determine a real application for it.

    The obvious limitation with integrating this latest tech with Kinect on 360 is the requirement for the camera to be moving and exploring the room. The real target for this tech will be 3D cameras on a head-display, overlaying AR components into the real world. But an improved EyePet type game would be truly amazing. Set that up in stores and it'd boggle people's minds!
     
  18. ERP

    ERP
    Moderator Veteran

    Joined:
    Feb 11, 2002
    Messages:
    3,669
    Location:
    Redmond, WA
    It's the way MS does research and the scope of the investment that sets them apart.
    MS is the only company I know of that does research the same way that academic institutions do research i.e. not directed at a product.
    And they have a much larger research investment than any of the other players in the console space. Even if it is a bit smaller than it was pre layoff.

    Where MS does fail sometimes is getting the research into an actual product, there are a number of reasons why this is the case, but when it does work it's generally because product groups take existing work and commoditize it. The games group seems to be pretty pro active in this area.
     
  19. Alucardx23

    Regular

    Joined:
    Oct 7, 2009
    Messages:
    473
  20. phenix

    Regular

    Joined:
    Feb 22, 2003
    Messages:
    620
    Location:
    Cambridge, MA

Share This Page

Loading...