Chances of that are somewhere between 0 and 0.
Don't be so sure about that
Halo 2 was a HUGE disappointment visual wise IMO. I have a feeling that the same will happen with Halo 3.
Chances of that are somewhere between 0 and 0.
next time I will just shup up as putting a massive bolded "if" in my sentence is not enough for ppl to twist my words or put in my mouth something I never thought/wrote/implied
Chances of that are somewhere between 0 and 0.
Assen makes a good point, a great example of this is MGS2. Huge sales, but people were dissapointed with the game in general, as a result MGS3 sales suffered despite being a much better game.
AAA sequals can get by on hype alone, but only for one game.
Good example and true , but wasn't Halo 2 disappointment to a lot of people ?
As long as a single line of casual PR can create a thread you can rest assured that this game retains the hype that MGS2 once had.
We will check next year what is going happen.I was just wondering the point of your statement, since we know that 'IF' will never happen.
We will check next year what is going happen.
It seems to me that the problem with its graphics don't lie with models nor textures.. but as I said..we'll see..So you honestly think the game could ship with it's current graphics? After the dev team has repeatedly stated it has placeholder textures, and explicitly labelled as pre-alpha WIP?
That makes absolutely no sense whatsoever, but whatever floats your boat!
Ummm....no. The hype for MGS2 was due to MGS1 being an awesome game for it's time.
KZ has no real hype outside the internet. It was a B level game that most people have never heard of, let alone played. I'm sure it will have fairly strong hype due to Sony pushing it hard, and the infamous trailer, but not even in the same stratosphere as a Halo, MGS, or GT.
Killzone basically got its reputation for being the PS2s' Gears of War, though more through impressive graphics and sound than through gameplay. It just looked and sounded amazing.
It seems to me that the problem with its graphics don't lie with models nor textures.. but as I said..we'll see..
Where do you think the problem lies?
*warning: opinion * (for bad rep gun jumpers)
Art direction ? frankly, halo graphic team doesn't reach the knees of GOW 's.
Bad and obvious art ,with the color palette of a 4 years child ,and some funky shaders.
It seems to me that the problem with its graphics don't lie with models nor textures.. but as I said..we'll see..