Is the PS3 on track to deliver full specs?

Discussion in 'Console Technology' started by Rash', Aug 28, 2006.

  1. Darkon

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    I can understand downgrading the core speed but memory …doesn't make me extremely happy.
     
  2. ShootMyMonkey

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    Only problem there is the unevenness of density. Then again, mm2 is a better metric for production volume and yields.

    Oh for crying out loud... that means more idiots are going to take it out of context and start trying to put together pieces from the wrong puzzles and make a new MILR out of themselves. I feel a strong need to take a human neck and crush it at the moment.

    Whoa! You're right! I think we've just confirmed that RSX has more eDRAM than Xenos! Wait a second... what?
     
    #102 ShootMyMonkey, Aug 29, 2006
    Last edited by a moderator: Aug 29, 2006
  3. chachi

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    We're talking about a $600 console after all. Sony isn't selling it for that much money because they think it's the sweet spot for consumer adoption, they just can't afford to offer it for less right now. Decisions they make on hardware now will affect how quickly they can rein that in and get the price down to where it will be adopted by the mainstream.

    Maybe the sudden silentness of the newer devkits was due to some hardware change that let them drop the heat envelope they were previously engineering for. From what we know even a downgraded Cell + RSX is still likely to be the best in the class hardware for most things this generation.
     
  4. Geo

    Geo Mostly Harmless
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    Well, XBD has been a wee bit more forthcoming elsewhere, if you know where to look. :smile: And if you read between the lines, it seems pretty solid at this point in time.

    But then anybody who's been around the "gpu core speed" block a few times, knows that the fat lady has never truly sung until the finished product is in the retail box on the way to the consumer. . .
     
  5. Carl B

    Carl B Friends call me xbd
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    To the casual readers, Cpi/ShootMM fields a lot of RSX questions back at PSINext... and this never ending up and down with RSX has not left him a happy man. :razz:
    (Archy and MILR, I know you guys read here - relent!)

    @Geo: You know I'm going to pay a price for that comment, don't you? :shock: ;)
     
    #105 Carl B, Aug 29, 2006
    Last edited by a moderator: Aug 29, 2006
  6. Hardknock

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    I don't know if I'd go quite that far. But I don't see this being a big deal, power has never played a major role in market penetration.
     
  7. ROG27

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    My question is this: Have there been any architectual revisions to the RSX that might afford Sony to down-clock for heat/voltage reasons but sustain the same amount of throughput (programmable Gflops)?
     
  8. INKster

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    Man, this is getting ridiculous.
    Sony, just give us the final spec's just to shut up the fan crowd and move along.

    After all, i'm not buying a console for the hardware spec's, i'm buying it for the quality and quantity of the games.

    Despite all the "media this", "HD that", it is still just a GAME console first and foremost.
    That's all i care about, really.
     
  9. Hardknock

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    I wouldn't be surprised if they never released final specs. Their E3 2005 specs already did the PR job of making them look more powerful. Why would they hurt their image by stating they've downgraded? I think they'll takie a Nintendo approach as not letting the specs do the talking but let the games speak for themselves.
     
  10. scooby_dooby

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    Well I don't now about that. What do you call the 20gb model with no HDMI, no wifi etc?
     
  11. Carl B

    Carl B Friends call me xbd
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    Hmmm... well, I won't count that, but I will grant you the I/O tidbits that have changed between the E3 2005 announced 'premium' and the present premium.

    I guess I didn't think to think about those since they're so petty, but I see the angle there.

    Though in that time, the hard drive has become standard as well, which is a big big plus.
     
  12. Geo

    Geo Mostly Harmless
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    See what happens when you try to steal my B3D PS3 FAHers? :razz:
     
  13. scooby_dooby

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    Agreed, in my mind it makes up for all those things, and then some. But, I can see what he might be alluding to if they reported something about the dual-sku 's or missing features before it was actually announced(don't know if they did I don't follow the Inq at all). Probably would've got hundreds of "you're an idiot" emails.
     
  14. Carl B

    Carl B Friends call me xbd
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    :cry:
     
  15. Serenity Painted Death

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    It's as over for Sony as it was for MS when they downgraded Xenon from 3.5 GHZ to 3.2.

    Sky is falling, totally. Recovery is not only improbable, but impossible.
     
  16. Geo

    Geo Mostly Harmless
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    The good news is that enthusiasts, having thrown themselves from the roof of the tallest building they can find, seem to have an unlimited recuperative power to climb back up for the next time, not appreciably worse for the wear. :grin:
     
  17. Fafalada

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    As someone that's been to DCs wedding, I can assure you they aren't.
    That said, online "journalism" hits a new low everytime a new Inq. "article" is posted.
     
  18. Hardknock

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    What. When did MS announce that Xenon was going to be 3.5 GHZ?
     
  19. ShootMyMonkey

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    The old block diagram for Xenon did say "3.5+ GHz" And people more or less assumed that Xenon would always have a 3.5 GHz chip until E3 '05 rolled around.

    Conversely, there never really was any real spec for PS3 that said the Cell within would be anything other than 3.2 GHz. There were the ISSCC reports that said Cell itself would scale up to 4.6 and beyond, but nothing about PS3 for obvious reasons. E3 '05 was the first time we heard anything as far as PS3 specs, and the 3.2 GHz number came out then.
     
  20. Serenity Painted Death

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    [​IMG]

    This is just a cursory glance. You can look further if you wish. I also seem to recall when they announced it would "only" be 3.2, and the ensuing criticisms.


    Oh, and hey! That is 6x!!! the MHZ downgrade! Game over, man, gave over!
     
    #120 Serenity Painted Death, Aug 29, 2006
    Last edited by a moderator: Aug 29, 2006
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