Intel ARC GPUs, Xe Architecture for dGPUs [2022-]

Been chatting with an american guy and he told me that the A770 is already sold out in the USA. My guess is that they only made a few.

Where I live the A770 16GB is the only model being sold, the rest seem to be mia
You're right. Newegg had Intel and Asrock model A7x0 cards but they are all sold out. I can't even find any sign of it elsewhere. Best Buy only has the Arc A3x0.
 
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You're right. Newegg had Intel and Asrock model A7x0 cards but they are all sold out. I can't even find any sign of it elsewhere. Best Buy only has the Arc A3x0.
the ARC A3x0 or the ARC A750/770(8GB) are nowhere to be seen where I live. The only model being sold is the A770 16GB. They told me that being a new GPU it takes a few days to deliver but they expect the first units will be here by monday and maybe I am going to have it the next day. I really want to try RDR2, RE Village, and many other games I purchased for the ocassion (Metro Exodus, on crazy sale in Steam btw), with RT.

It might be "risky" to get a new GPU like this. But my 2nd GPU ever was the Matrox G400 32MB AGP, :)a GPU that worked better with DirectX, was incompatible with Glide, and wasn't very good with OpenGL. Most games were slow -they were meant for Glide, not DirectX- but it was a wonderful GPU for my taste. It featured 32bits color, great filtering, and was ahead of its time supporting native hardware bump mapping...

I bought a 16MB Voodoo 3 2000 PCI separately.

Most games (Glide) ran really well on the Voodoo 3, buttery smooth. But you lost on color depth as the Voodoo 3 only allowed 16bits of color and it was banding gallore.

The Voodoo 3 was faster 'cos of legacy, but whenever I could I used the Matrox G400. This is why I am fine with getting the GPU from a new challenger.
 
$/performance A750 wins out
Add in that extra 8GB & slight extra perf then long term A770 16GB probably the better buy.

From the couple headlines I've seen the A750 is presented as the better buy.

Is 8GB limiting in many scenarios yet? Games, content creation, streaming, etc
 
the ARC A3x0 or the ARC A750/770(8GB) are nowhere to be seen where I live. The only model being sold is the A770 16GB. They told me that being a new GPU it takes a few days to deliver but they expect the first units will be here by monday and maybe I am going to have it the next day. I really want to try RDR2, RE Village, and many other games I purchased for the ocassion (Metro Exodus, on crazy sale in Steam btw), with RT.

It might be "risky" to get a new GPU like this. But my 2nd GPU ever was the Matrox G400 32MB AGP, :)a GPU that worked better with DirectX, was incompatible with Glide, and wasn't very good with OpenGL. Most games were slow -they were meant for Glide, not DirectX- but it was a wonderful GPU for my taste. It featured 32bits color, great filtering, and was ahead of its time supporting native hardware bump mapping...

I bought a 16MB Voodoo 3 2000 PCI separately.

Most games (Glide) ran really well on the Voodoo 3, buttery smooth. But you lost on color depth as the Voodoo 3 only allowed 16bits of color and it was banding gallore.

The Voodoo 3 was faster 'cos of legacy, but whenever I could I used the Matrox G400. This is why I am fine with getting the GPU from a new challenger.
I have a Real3D Starfighter stored away. :D

Have fun seeing what the card can do!
 
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$/performance A750 wins out
Add in that extra 8GB & slight extra perf then long term A770 16GB probably the better buy.

From the couple headlines I've seen the A750 is presented as the better buy.

Is 8GB limiting in many scenarios yet? Games, content creation, streaming, etc
not many, but from the reviews, it is a factor that causes worse performance in some nVidia cards where RT performance starts to tank when the resolution increases to 1440p -from 1080p- in certain games, but oddly enough that doesn't affect the A750 whose numbers remain solid. 16GB are more future proof and I expect that the GPU can last quite a few years.

As for the fps per dollar ratio, I also read a couple of times that the A750 might be the better buy of the bunch. On that regard, I remember reading this interesting take on the matter indicating that this might not be the case, and the review's author explains why:

https://www.tomshardware.com/reviews/intel-arc-a750-limited-edition-review/8

To hear Intel's take on the new Arc graphics cards, the A750 is the better value compared to the A770. I'm not convinced that's the real story. Yes, by a pure FPS per dollar metric, the A750 beats the A770. But that might not be the best way of looking at things.

Your graphics card doesn't exist in a vacuum — it has to go into a PC. So the cost of the rest of the PC should certainly be considered, or at least some fraction of the cost. Then there are things like the extra VRAM on the A770 LE, which definitely helped smooth out performance in at least a few of the benchmarks, not to mention driver concerns.

But let's go ahead and put together a value chart. I will use FPS/$ for the graphics card, with performance being the geometric mean of the 1080p and 1440p standard performance results and 1080p medium ray tracing performance. That eliminates any GPU that doesn't support ray tracing, and I also dropped cards that aren't currently being sold brand-new at retail. Here are the results:


Screenshot 2022-10-15 005759.png

And there you have it: the Intel Arc A750 is the best value graphics card right now — using some rather questionable math. What if you factor in a system cost of $200? That puts the RTX 3060 Ti into the top slot, with the Arc A770 in second place. Or a $400 system cost would make the RX 6700 XT the top value, followed by the 3060 Ti and the 3080 12GB; Intel's Arc A770 lands in seventh place, with the A750 in 13th place.

The point isn't that only one of the above value ranking scenarios is the right way of doing things, but that there are lots of possibilities. If keeping costs down is your most important criteria for a graphics card, and assuming you don't already have something, AMD's Navi 23 GPUs are tough to beat. Still, by some metrics, the A750 certainly warrants consideration.
 
I have a Real3D Starfighter stored away. :D

Have fun seeing what the card can do!
wowwwwww, that's quite something. I kinda remember it being mentioned in the specialized PC magazines back in the day but I've never ever been close to one of those.

How was it back at the time? Did you have to switch to another GPU or was it up to the task compared to the competition?

The Matrox G400 32MB MAX AGP was one heck of a card compared to the Voodoo 3 2000 PCI. But yeah, lack of support for DirectX in the era, and Glide being the most popular graphics API didn't help. But the image quality -colour depth and filtering wise-, the extra memory, ahead of its time features like bump mapping, better lighting effects, etc made a hell of a difference. The Voodoo 3 2000 PCI was just an evolution but not a revolution, in fact, games aside, the OS maximum colour depth was limited to 16 bits, and it looked very ugly compared to the Matrox G400, which was true colour capable.

When it came to gaming, I had to use the Voodoo 3 2000 PCI more, though because of the popularity of Glide and how smooth games ran under Glide.
 
wowwwwww, that's quite something. I kinda remember it being mentioned in the specialized PC magazines back in the day but I've never ever been close to one of those.

How was it back at the time? Did you have to switch to another GPU or was it up to the task compared to the competition?

The Matrox G400 32MB MAX AGP was one heck of a card compared to the Voodoo 3 2000 PCI. But yeah, lack of support for DirectX in the era, and Glide being the most popular graphics API didn't help. But the image quality -colour depth and filtering wise-, the extra memory, ahead of its time features like bump mapping, better lighting effects, etc made a hell of a difference. The Voodoo 3 2000 PCI was just an evolution but not a revolution, in fact, games aside, the OS maximum colour depth was limited to 16 bits, and it looked very ugly compared to the Matrox G400, which was true colour capable.

When it came to gaming, I had to use the Voodoo 3 2000 PCI more, though because of the popularity of Glide and how smooth games ran under Glide.

It was a very solid 3D card for 1998. I will send you to a great site by a fellow B3D forum member:

I had the Matrox G400 too. I used one from 1999-2001. But yea the Voodoo3 was hard to beat when it came to reliably running games well.
 
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Well, it seems that my A770 16GB will arrive the day after tomorrow !!!!!!! In my life, of all the GPUs I've owned, I don't remember being as hyped up with a GPU as I am with this one, except maybe the Matrox G400, although I didn't buy that one on day one, unlike the A770, which I bought right off the bat.

It's not the best GPU in the world, although it doesn't matter and I do like that it has 16GB of VRAM, along with being able to play several games from my favorite sagas, Resident Evil, Red Dead Redemption, Metro, etc etc, with Raytracing, because it has a pretty good RT and It is a technology that I see more interesting now that the games are starting to really use it.

That and "dealing" with it by looking for solutions for poor performance in DX 11 and other old APIs, given the fact that I have a lot of retro games.

Will DXVK be of great help for those games?
 
DXR1.1 disables Thread Sorting Hardware on Intel GPUs, that's why they advice against using it.

DXR1.1 and RayQueries expose a lower-level abstraction to ray tracing, and allow ray tracing from all shader stages. As expected, a lower-level abstraction pushes more responsibility to the developer.
on Intel® hardware, they come at the cost of disabling the use of the TSU to generate coherent shading requests, as RayQueries implement a synchronous form of ray tracing. As a result, RayQueries don't fully leverage Intel’s ray-tracing hardware which has been designed with asynchronous ray tracing in mind

 
UK pricing for the A770 is £399, that's a problem as you can pick a 3060ti up for that cost which is generally a much better GPU.

The lowest price RTX3050 is £320 and the cheapest RTX3060 is £354.

So the A770 really needs to have £80 knocked off it's price to be worthwhile in the UK.
 
UK pricing for the A770 is £399, that's a problem as you can pick a 3060ti up for that cost which is generally a much better GPU.

The lowest price RTX3050 is £320 and the cheapest RTX3060 is £354.

So the A770 really needs to have £80 knocked off it's price to be worthwhile in the UK.
here in Galicia a 3060Ti costs close to 600€, compared to the 450€ of the A770 16GB.

This review of an actual owner of a A750 mentions how much of a game changer is DXVK for older games in this card -GTA IV is one of the games he tested-. I've never used it, it might be worthwhile to check how it works. He likes and recommends the cad but not for everyone.


Maybe testing every pssible game under DXVK for these cards would be the right thing to do.
 
Performance of the A770 is horrible in Plague Tales Requiem, it's barely a match for the 3060, with very bad frame times and frame pacing.

it would be interesting to know how it performs at 1440p and 4K, the article's author doesnt show the A770 benchmark under those resolutions?
 
here in Galicia a 3060Ti costs close to 600€, compared to the 450€ of the A770 16GB.

This review of an actual owner of a A750 mentions how much of a game changer is DXVK for older games in this card -GTA IV is one of the games he tested-. I've never used it, it might be worthwhile to check how it works. He likes and recommends the cad but not for everyone.


Maybe testing every pssible game under DXVK for these cards would be the right thing to do.

I tried DXVK on the UHD 770. It seems to be pretty similar to the default D3D9on12. But that is only for D3D9 and later games, not exactly "old games". Also from what I gather GTA4 on PC is a special case speed boost because the PC version is somewhat....unrefined.

DGVoodoo2 is what you would need for games prior to D3D9.

Another issue might be how well Intel's OpenGL works with anything old. Recently I tried to run Jedi Knight 2 on Skylake IGP and I couldn't get it to run at all. KOTOR 1/2 are likely to be rather problematic. I wonder how even Rage or Wolfenstein New Order might fare.
 
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Performance of the A770 is horrible in Plague Tales Requiem, it's barely a match for the 3060, with very bad frame times and frame pacing.


As an interesting point of comparison, A770 looks to be doing about as well at 1080p in this title as... Vega 64, which is ~480mm2 on the original 14nm GloFo process.
 

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Performance of the A770 is horrible in Plague Tales Requiem, it's barely a match for the 3060, with very bad frame times and frame pacing.

Does anyone know why it's such a demanding game even without RT? It looks great but there doesn't seem to be anything particularly heavy going on.
 
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