Sis said:Also, you say "Immersion shot themselves in the foot." How so? Sony is unwilling to pay them for their intellectual property, which is why Immersion sued them in the first place.
Actually Sony is currently paying Immersion quarterly royalties (by court order), although it's only 1/4 of what Immersion typically asks for. Sony was unwilling to pay Immersion because Sony didn't deem that the intellectual property was exclusive to Immersion.
thatdude90210 said:If Sony didn't want to pay them for the PS2, why would Sony be willing to pay them for the PS3? If they hadn't sued Sony, Sony would have continue to use the same tech for free and Immersion would have still gotten nothing. I just don't see how they shot themselves in the foot.
Well for starters Immersion could've approached Sony in 1997 or 1998 when Sony started shipping controllers with rumble instead of 2001. Granted Immersion didn't own the IP then (it was filed by Virtual Technologies (y'all remember the Cyber Glove right?)). In fact the initial claim by Virtual Technologies was discarded and re-filed in 1998 (granted 2000) after Sony's Dual Analog Pad launched (although the US version *did* lack vibration unlike the Japanese model), as well as the Dual Shock's Japan launch (the filing predates the US Dual Shock launch by a month). In either case apparently Virtual Technologies didn't pursue litigation against Sony or Nintendo, so it does lead one to question the validity of Immersion's claims.
a688 said:....or not since Nintendo doesn't infringe on their patent. Better luck next time.
Yes they do, Immersion just hasn't bothered to pursue litigation yet. In fact Immersion even claimed they hadn't bothered to investigate Nintendo's implementation at the time of the filing of the lawsuit.
Archgamer said:Couldn't Sony just make their own rumble technology down the line, instead of dealing with Immersion?
They did, and got sued.
Fox5 said:I believe the primary difference in implementation is that Nintendo only uses one motor, whereas immersion covers 2 (or possibly more) which allows for additional sensations.
Immersion's patent covers a device with 1 or more vibrotactile motors (e.g. that covers the N64 rumble pack).
crosseye said:Also, Immersion gave Sony and MS SEVERAL chances to avoid a lawsuit. They pretty much told Immersion to stuff it. However, when MS saw this wasn't going to go down good, they took their oportunity to cure. Sony continued to say stuff it. In fact, even after losing over and over in court, Sony has not done what's been ordered by the courts, PAY! So, who's the bad guy here?
Immersion may have given them several chances, but it didn't have much of a case to stand on to demand license fees until it's continuation of Virtual Technologies patents were granted. In fact if anything I sorta feel bad for MS since they were already in a licensing agreement with Immersion years before the Xbox (for stuff like DirectInput's feedback support) and were probably a bit surprised that Immersion came knocking at the door to demand more money after their acquisition of Virtual Technologies.
Also as I stated before, Sony *is* currently paying licensing fees, they just haven't payed the awarded damages because the case is still on appeal.
nintenho said:As far as I know the wiimote has it so why couldn't the PS3 controller have it?
Well for one, we don't know how accurate the wiimote is when it's vibrating. It's tracking could simply go to shit when it's vibrating, but maybe Nintendo found that acceptable. We don't know if it can concurrently track and vibrate at the same time or if it's a one or the other feature (none of the demos I played at E3 for example used vibration). Also Nintendo does use an external tracker to assist the wiimote, so that could've been Nintendo's solution.
Lazy8s said:If Immersion hadn't protected their patent and had let Sony get away with PS2, Sony would have some legal precedent for their own use of the technology and for Immersion not actively executing ownership.
Likewise if MS hadn't settled with Immersion, there'd still be no legal precident to base the current case decision with Sony. The more interesting question is is MS going to float Immersion along while the appeal process goes on? The MS settlement was a big boone to Immersion since they were losing money left and right and it gave them the capital to pursue the case against Sony. Appeals can drag on, and if Immersion keeps bleeding money, how long before they start taking a closer look at Nintendo?