The patent system is completely broken. For one, business models, mathematics, software, and naturally occuring gene sequences, should not be patentable. Number two, the USPTO allows "land grab" patents which are overly broad and cover no presently working embodiment. These abstract patents contain hundreds of claims and are chopped down through a back and forth process with the USPTO and IP law firm until it goes through. Think of it like riders on congressional bills. A patent on say, software force feedback algorithms could contain claims on say, object oriented design patterns used for the device driver. Years later, they then go sue a non-forcefeedback deep pocketed company that happens to have an objected oriented device driver API that resembles the pattern's description.
Number three, the USPTO is incompetent at prior art searches and they let a large number of patents go through which describe inventions already in the public domain. Number four, overturning a granted patent even if you can show readily available prior art is an expensive and difficult task, often costing more than just licensing the patent.
Number five, the Immension rumble is nothing more than the same assymmetric rotating mass used into sex toys for decades, and I"m sure one could find a sex toy or massage chair with embedded microcontroller that controls the rumble of the chair via software. It's completely obvious. I had "invented" such a rumble myself when I was young.
Number six, I own several patents myself and have gone through the process with law firms. It's completely unethical, the law firms are there to maximize land grab. It's cybersquatting of the realm of ideas. They add claims for shit that aren't even in your original invention. I have also been threatened by patents, and I work in an area now that is threatened by bogus patents. Mobile email is the classic example. NTP holds patents on completely, 100% incontrovertably obvious patents that were used to rake in hundreds of millions by raping RIM and almost putting the Blackberry to rest. The techniques described in NTP's patents were used for years in PCs, the fact that the same software inside of a mobile phone, using TCP/IP, yields "mobile email" as opposed to one plugged into an ethernet cable is irrelevent. The algorithms are identical, only the network layer has changed.
The patent system has expanded far beyond its original intent and is being highly abused in modern times. It has turned into a great patent game, where companies race to first as many patents and as many claims as possible in order to have a "war chest" of insurance to defend itself against other companies. To combat this, law firms have sprung up which buy patents, produce no products, and do nothing by sue big companies. They cannot be countered suited with the "war chest" because they PRODUCE NOTHING. Left out, is small players who can't afford the game, and will get nailed as soon as they start making real money.
When I worked at IBM, the encouraged every employee to try and patent something, and paid $1000-4000 for success per patent. At Oracle, they pay $5000 per patent bonus. There are fresh out of college students at Google today who own a half dozen patents or more. Think they're all novelties? Most of these patents are stuff like "Using Popup Menu to have contextual actions for onscreen data on a web site" and other nonsense. 1-click buy patents, shopping cart patents, reverse auction patents, all nonsense.
There are legitimate sectors which need patent protection, where the R&D takes lots of $$$, the time to market is very long, and the ROI requires a long time. (e.g. pharmaceuticals) But any product which takes barely any time to think up, and could be duplicated by a group of engineers if asked for ideas on it (like how to implement force feedback), or has a short time to market, and is obsolete in a decade should not be granted a 17-20 year monopoly.
Does someone inventing a vibrating joystick really need protection until the year 2027?
Number three, the USPTO is incompetent at prior art searches and they let a large number of patents go through which describe inventions already in the public domain. Number four, overturning a granted patent even if you can show readily available prior art is an expensive and difficult task, often costing more than just licensing the patent.
Number five, the Immension rumble is nothing more than the same assymmetric rotating mass used into sex toys for decades, and I"m sure one could find a sex toy or massage chair with embedded microcontroller that controls the rumble of the chair via software. It's completely obvious. I had "invented" such a rumble myself when I was young.
Number six, I own several patents myself and have gone through the process with law firms. It's completely unethical, the law firms are there to maximize land grab. It's cybersquatting of the realm of ideas. They add claims for shit that aren't even in your original invention. I have also been threatened by patents, and I work in an area now that is threatened by bogus patents. Mobile email is the classic example. NTP holds patents on completely, 100% incontrovertably obvious patents that were used to rake in hundreds of millions by raping RIM and almost putting the Blackberry to rest. The techniques described in NTP's patents were used for years in PCs, the fact that the same software inside of a mobile phone, using TCP/IP, yields "mobile email" as opposed to one plugged into an ethernet cable is irrelevent. The algorithms are identical, only the network layer has changed.
The patent system has expanded far beyond its original intent and is being highly abused in modern times. It has turned into a great patent game, where companies race to first as many patents and as many claims as possible in order to have a "war chest" of insurance to defend itself against other companies. To combat this, law firms have sprung up which buy patents, produce no products, and do nothing by sue big companies. They cannot be countered suited with the "war chest" because they PRODUCE NOTHING. Left out, is small players who can't afford the game, and will get nailed as soon as they start making real money.
When I worked at IBM, the encouraged every employee to try and patent something, and paid $1000-4000 for success per patent. At Oracle, they pay $5000 per patent bonus. There are fresh out of college students at Google today who own a half dozen patents or more. Think they're all novelties? Most of these patents are stuff like "Using Popup Menu to have contextual actions for onscreen data on a web site" and other nonsense. 1-click buy patents, shopping cart patents, reverse auction patents, all nonsense.
There are legitimate sectors which need patent protection, where the R&D takes lots of $$$, the time to market is very long, and the ROI requires a long time. (e.g. pharmaceuticals) But any product which takes barely any time to think up, and could be duplicated by a group of engineers if asked for ideas on it (like how to implement force feedback), or has a short time to market, and is obsolete in a decade should not be granted a 17-20 year monopoly.
Does someone inventing a vibrating joystick really need protection until the year 2027?