Low FOV feels limiting when trying to use it for what Apple is marketing.
For example, having to turn your head to see something to the side versus just moving your eyes to quickly reference something
That's an interesting argument to say the least. If ~110 of AVP is not enough in an isolation headset I can see 95% of companies concerned about low weight designs quitting overnight for see-through with >21:9.. That likely leaves former stranded and you won't get shrunk designs for a while.
Pass through is not a good option for AR, but the alternative is not generally a good option either. See through can mostly only project at infinity, there is some tech for projection at depth or always in focus but it generally has to make huge sacrifices in resolution and FoV of the augmentation layer. On top of any potential occlusion layer being very blurry and high attenuation.
Basically, it's all shit for general use. It's for niche applications, though I do think see through has the larger niche.
(mobilediffusion is close to fast enough to do real time nude deepfakes)
It doesn't need to be good, it would just be developed for the lulz by some college kid ... but the reputational risk of AR abuse for sexual or racist realtime deepfaking is near Google glass level.Also looking like a 80's b-movie prop doesn't help.
Misremembered, it's similar eye strain at 1meter from a 20 meter distant source, than >20meter from a 2meter apart source. It shows how desperate they are in AR/VR for close up because >20meter should be rather frequent anyhow.The oft cited vergence accommodation research paper shows you can get pop out at 2meter from you from a 20meter distant source
Misremembered, it's similar eye strain at 1meter from a 20 meter distant source, than >20meter from a 2meter apart source. It shows how desperate they are in AR/VR for close up because >20meter should be rather frequent anyhow.
BTW, Gordon Wetzstein of Stanford as said in a presentation that from the perspective of VAC comfort that a Maxwellian display is almost, but not quite, as good as Variable focus.
I'm sceptical, with the current technology of lenses variable focus means adding an extra lens and moving relatively big lenses around in real time to track foveation.
Even exotic light field approaches start sounding realistic then, such as https://creal.com/
"We've had a few in a few days, not outside the normal range for new stuff across the entire region," one senior Apple Retail employee that we've been talking to for over a decade who is not authorized to speak on behalf of the company told me on Friday morning. "Maybe like not-pro iPhone levels, proportionately, two weeks after release?"
Other sources inside retail told me that Apple appeared to expect a high return rate, given in-store support documentation on the matter. Still, though, the surge doesn't appear to have happened.
"We've got a checklist we got given to follow on returns, make sure all the pieces are there, the packaging is intact, and that kind of thing," another source at another store told me. "I think I've used it twice this week."
Maxwellian display has no extra parts, also used to be calledA big stack of switchable zone plate lenses doesn't seem a good idea for image quality. Chromatic aberration is going to be woeful, among other things.