Ike Turner
Veteran
But it also tanks just before that while in the water no?Ok I just played through the sequence where the first picture is from, it's actually not really a framedrop caused due to performance issues, what happens is that you go to a door and you have a breaching animation which limits the framerate to 30FPS and soon after that you have a slow motion sequence during this sequence the framerate goes back up you can see it from the graph and then there is another "cutscene" immediately afterwards that caps the framerate to 30 again.
This is what I mean when I say these 2-3 second long animations that caps to 30FPS are weird as fuck.