How well is psp doing?

Discussion in 'Console Gaming' started by pixelbox, Nov 22, 2005.

  1. Lazy8s

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    The Axim's business model doesn't subsidize hardware cost with high software prices.

    [​IMG]

    [​IMG]
     
  2. Ty

    Ty Roberta E. Lee
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    Or high monthly phone bills (which you, yourself have referred to as well - cell phone hardware subsidization).

    In the end, it's still yet another barrier to entry.
     
  3. mckmas8808

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    Here are the sales through September for the USA.

    Nintendo DS
    Code:
    Super Mario 64 DS         | 1,144,137
    WarioWare: Touched!       |   332,334
    Spider-Man: The Movie 2   |   329,134
    Asphalt: Urban GT         |   219,919
    Yoshi Touch & Go          |   201,112
    Madden NFL 2005           |   183,819
    The Urbz: Sims in City    |   182,978
    Kirby: Canvas Curse       |   173,299
    Nintendogs: Dachshund     |   155,690
    Nintendogs: Labrador      |   149,095
    Nintendogs: Chihuahua     |   145,580
    Pokemon Dash              |   125,344
    SW Episode III: Sith      |   111,939
    Advance Wars: Dual Strike |   100,023
    Ridge Racer DS            |    98,215
    Robots                    |    81,564
    Rayman DS                 |    78,646
    Feel the Magic: XY/XX     |    70,434
    GoldenEye: Rogue Agent    |    63,897
    Tiger Woods PGA 2005      |    63,625
    Meteos                    |    61,478
    Need Speed: Underground 2 |    57,643
    Ping Pals                 |    54,355
    Madagascar                |    54,238
    Mr. Driller: DS           |    51,768
    Zoo Keeper                |    42,677
    Bomberman                 |    37,990
    Yu-Gi-Oh Nightmare        |    34,741*
    Retro Atari               |    33,223
    Sprung                    |    28,980
    T. Clancys Chaos Theory   |    27,182
    Pac Pix                   |    26,727
    World Champ Poker DS      |    26,112
    Polarium                  |    25,610
    Nanostray                 |    16,006
    Madden NFL 06             |    14,817
    Puyo Pop Fever            |    14,476
    Lunar Dragon Song         |     9,669*
    Ultimate Spiderman        |     9,600*
    Lost in Blue              |     7,955*
    Pac n Roll                |     7,435
    Trace Memory              |     4,708*
    Tak 3                     |     3,383*
    Frogger: Helmet Chaos     |       655*
    Whack A Mole              |       609*
    Space Invaders Revolution |       550*
                              |
    LTD                       | 4,663,371



    Sony PSP

    Code:
    Need Speed: UND Rivals        |   357,298
    Twisted Metal: Head On        |   327,222
    Untold Legends: BTHRHD        |   325,440
    Wipeout Pure                  |   230,857
    Ridge Racer                   |   225,442
    Metal Gear Acid               |   219,645
    T.Hawk Underground 2 Remix    |   200,019
    Lumines                       |   194,392
    Midnight Club 3: Dub Edition  |   190,708
    Ape Escape: On Loose          |   164,245
    Tiger Woods PGA Tour          |   150,885
    NBA                           |   150,723
    NFL Street 2: Unleashed       |   138,384
    Spider-Man: The Movie 2       |   132,068
    Coded Arms                    |   131,292
    MLB                           |   130,664
    ATV Off Road: Blazin          |   128,826
    Hot Shots Golf: Open          |   127,495
    Dynasty Warriors              |   120,345
    MVP Baseball                  |   116,002
    NBA Street Showdown           |   107,037
    Darkstalkers Chronicle: Chaos |    92,906
    A. Maclean's Mercury          |    85,361
    Madden 2006                   |    82,527*
    FIFA Soccer                   |    78,374
    Dead To Rights: Reckoning     |    69,632
    Rengoku: Purgatory            |    61,017
    World Tour Soccer             |    51,916
    Gretzky NHL                   |    51,620
    Death Jr                      |    50,559
    Burnout Legends               |    48,902*
    Namco Museum Battle Col       |    43,396
    Smart Bomb                    |    19,319
    World Series of Poker         |    19,243*
    Medievil Resurrection         |    17,784*
    Tiger Woods PGA 2006          |     5,236*
    Gripshift                     |     4,800*
    Frantix                       |     2,341*
    Dynasty Warriors Premium      |     1,813
    Frogger: Helmet Chaos         |       523*
                                  |
    PSP Total                     | 4,656,258
     
    #123 mckmas8808, Nov 25, 2005
    Last edited by a moderator: Nov 25, 2005
  4. PC-Engine

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    A source would be nice. That's less than 5 million games though. Where's the rest of the 5 million? I find it really strange that the US numbers are almost exactly the same.
     
  5. see colon

    see colon All Ham & No Potatos
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    do you have a link to a source? the nintendo numbers seam to follow the nintendo trend, with first party titles leading sales charts. i can can believe that mario 64 was the big seller thus far for the console, especialy considering it was free with the system (not in the box, so it was probably counted as a sale) for a while. i would have expected to see a stronger showing from sports titles on psp, along with ridge racer being a little closer to the top. but the attatch rate for psp looks astounding.
     
  6. mckmas8808

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    What's strange about it? Why is it impossible for you to see that the PSP in the USA software wise to selling just as good as the DS? Why must the PSP suck to you?
     
  7. PC-Engine

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    What's strange about the game totals being almost exactly the same? Even though one launched a lot ealier than the other? You tell me. Doesn't it seem fishy to you? That's like Toyota selling the exact same number of Camrys as Honda Accords even though it was introduced later.

    Do you have a source?
     
  8. Clashman

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  9. mckmas8808

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  10. PC-Engine

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    Somebody just got....OWNED!!! :wink:

    Care to explain how DS game totals went backwards from 4.75 million to 4.66 million from March to Sept?:lol:

    I smelled something fishy about your numbers...
     
  11. Clashman

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    It's possible they the other figures were "year to date" figures and not cumulative totals. Still, I'd like to see where those numbers came from.
     
  12. rendezvous

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    I successfully googled the numbers back to two posts from the ga-forum.
    http://www.ga-forum.com/showthread.php?t=67146&page=5&pp=50

    The numbers are posted by fuzzy. I have ho idea of where he/she got the numbers from.

    Someone posted a few pages back that you should take great care not confusing the number shipped and sold games for the PSP since most of them are collecting dust at the shelves in the stores. I guess the same is true for the Nintendo DS.
     
  13. PC-Engine

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    The numbers for DS seem to be sold vs shipped...
     
  14. patsu

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    Short version: If the source does not explicitly say so, then it should be "shipped" numbers.
    ========================================================

    Longer explanations: In most industries, such sales figures are almost always "Sales-In" numbers (i.e., the "shipped" figures). This is because such data is readily available from their own ERPs without relying too much on their resellers to submit potentially sensitive market data.

    Surprisingly, it is considerably more difficult to obtain actual "Sales-Out" (sometimes also known fuzzily as POS data or "Sales-Thru") numbers, especially in a timely fashion. Getting the distributors/resellers to fish some of these data out from their IT systems can take 6 months or more (because they are under-staffed !). Sometimes these are obtained from a portion of the channels (via different means, including buying the data from 3rd parties) and then projected.

    If products are sitting on their resellers' shelves for too long, they are typically handled via "stock balancing" (i.e., return the unsaleable products in exchange for other goods). This is true even if the resellers take title of the goods. At times the manufacturer may force the distributors to take up "bundles", but over time "stock balancing" will kick in to flush the stagnant goods to keep the business relationships going.

    While the concerns about channel stuffing (i.e., shifting goods to the distributors to report fake/higher sales figures, while the goods are gathering dust in the warehouse/on the shelves) are valid, many companies have reduced it over the past 5 years.
    Such practice is detrimental to the supply chain in the long run.

    With the introduction of Sarbane-Oxley, auditors in general will review through past records more carefully and refuse to recognize sales revenue based on just Sales In numbers. This further dis-incent channel stuffing (although it's still used tactically and in small numbers sometimes).

    The long and short of it is:
    If the source does not explicitly say so, it should be "shipped" numbers. It has been like this for the past few decades. We should be able to use the "Sales In" (shipped) numbers in good faith. The "products collecting dust" are in general used as buffer to make sure the supply chain flow smoothly.
     
  15. PC-Engine

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    So if the March LTD numbers are higher then the September LTD numbers, how can they both be shipped numbers?
     
  16. patsu

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    Welcome to the world of channel data collection :D

    There are 2 different sets of numbers quoted.
    (A) Nintendo's DS numbers in March (I didn't bother to read the document, it's 4:00am here)
    (B) GA forum numbers comparing DS and PSP within the same context

    It may not make sense to compare (A) and (B) without knowing how they collect their numbers. At this point, you can either:

    (1) Take the numbers in (B) "wholesale" since they seem to have broken them out based on the same assumptions; but find out from the GamingAge guys what the context really is (could be Month/Quarter/Year-to-Date instead of Launch-to-Date to facilitate the comparison ? could be "Sales-Out" numbers, or may be from certain outlet only. I don't know !).

    (2) Pin against Nintendo's Launch-to-March numbers (4.75 million), or Sony's 2Q (July-Sept) numbers (They just shipped some 9 million software units in 2Q) and try to find matching figures from the other camp.

    (3) Identify (worldwide) weekly/monthly sales. You had a partial picture in one of your original posts.

    If we were to believe (1), PSP looks good. We don't have complete/comparable data for (2) and (3) to conclude anything. Do keep your eyes open so we can continue the discussion later. I'm curious to find out too.
     
    #136 patsu, Nov 27, 2005
    Last edited by a moderator: Nov 27, 2005
  17. Blade

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    What's so surprising about the PSP selling well? It's got a lot going for it.

    Not so much the "games", right now.. but that may change if Sony gets its head out of its ass.
     
  18. pc999

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  19. Ty

    Ty Roberta E. Lee
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    Thanks for this. As a side note, why do sales for the micro suck so much? Is it like jvd said, too expensive? It certainly is not selling like hotcakes.
     
  20. PC-Engine

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    You cannot expect a facelifted GBA to sell the same numbers as DS units. It's selling better than SP which is exacly what it was positioned to do especially considering it's more expensive than SP.
     
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