How well is psp doing?

PC-Engine said:
Yeah I stated a fact as opposed to wishful thinking and opinions like "I have a feeling blank will be a hit this Xmas.". Just look at the weekly sales of PSP in Japan, it doesn't exactly indicate it'll be a hit.

If you have something worth contributing then please do.

You're absolutely right, PC Engine. There are no games on the PSP. Games on the PSP are mythical, firmly based in the imagination of an 8 year Taiwanese child who is currently running to school.
 
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Lazy8s said:
Phones can offer better hardware for games because they can subsidize hardware cost not just with game sales, but also with the subscription fee for phone service. In addition, phones are produced at a higher volume, driving down the fixed manufacturing costs.

There isn't a single mobile phone on the planet that can even come close to the power of the PSP. There won't be either for some time yet (I'm guessing a few years), by which time there will probably be a PSP2.
 
typoEDR said:
where are the killer app's? of the 15 or so people i know that have a psp, about 3 use it to play PSP games. the rest use it to watch movies and play emulated nintendo games. in fact, nintendo games seam to be the thing people are most interested in playing on the handheld.
 
YeuEmMaiMai said:
I thought about the PSP and it's ability to play movies (cool but they cost more and look like crap)

want to use it as a MP3 player? you can do that put buying enough storage is spendy............

Battery life sucks 2-3 hrs compared to 6-10 hrs for DS

games are way more expensive as well

In the end I got a DS and I was able to get the DS and 3 games cheaper than what a PSP would cost $225 vs $265 (including tax) My kids have a PSP and they like it but now they are jealous because I have more games to play than they do.....ehehe

Oh and I like the DS simply beause there is really no load time compared to the PSP....


1. It's a plain fact that movies on the PSP looks absolutely stunning. Most sane people at least see this as a fact.

2. You can get a 1 Gig Pro Duo stick for less than $80 now. Of course it's not as good as say an ipod, yet the MP3 ability is a bonus.

3. What game are you playing where it last for 2 hours? GTA last 4.5 hours for me. Burnout last 5+ hours. Of course a handheld with better graphics, sound, and optical disc will drain more battery power than one without these things.

4. I agree games are more expensive. But I'm starting to see $39.99 games at many places.

5. And please stop it with this no games Bull$hit about the PSP. The psp has plenty of games now just go to Target and see for yourself. Count the number of psp games and then count the number of DS games. You will see they are quite equal. In all honesty I counted more psp games in my local Target. Go figure.
 
see colon said:
where are the killer app's? of the 15 or so people i know that have a psp, about 3 use it to play PSP games. the rest use it to watch movies
Seems to me movie playback is the killer app ;) Games are still weak. :(
 
Respectfully asking

Shifty Geezer said:
Seems to me movie playback is the killer app ;) Games are still weak. :(

If the games were so weak then how did the PSP catch up to the DS in videogame sales in the US? Why are PSP games dominating the UK charts while the DS is struggling to get one game on the top 40 list?
 
it seems there are two viewpoints in this thread that somehow are seen as opposing:

A) the psp is the most advanced handheld with a wide (aka convergent) feature set available at the markeet (and accepted by the consumer) ATM
B) in the not so distant future phones/personal communicators, or whatever those are called at that time, will be the dominant handheld device.

now, i personally, do not see any contradiction or mutual conflict among those two viepoints. why?

to explain that we should start from the ds vs. psp situation:

the ds is the overall better _gaming_ platform - whatever success the ds has had it's been for its merits as a gaming platform, people only play games on it, and people are happy playing games on it. and yet, the psp, basically a convergence device, is effectively competing with the ds - desipte the fact that the psp has been an inferior gaming platform till now. why? - because the psp is a _convergence_ device - whenever you don't feel like playing games on it you use it for something else. see the trend already?

next step: phone-originated convergent devices - guess what - they may not be the best in everything they do, but that won't matter - it's the principle that the combination of things tends to be sometimes greater than the sheer sum of those things taken separately that plays an essential role here. and you can safely assume that phones will be getting better and better at all things they do with each new generation.
 
darkblu said:
next step: phone-originated convergent devices - guess what - they may not be the best in everything they do, but that won't matter - it's the principle that the combination of things tends to be sometimes greater than the sheer sum of those things taken separately that plays an essential role here. and you can safely assume that phones will be getting better and better at all things they do with each new generation.

True, true. But the arguement is will gaming on phones be better than what the PSP has? If so will the PSP2 be out by then?
 
will the psp2 matter for gaming? how much better can a portable gaming device get before the form factor is rediculous? i already find the PSP and DS cunbersome compared to other portables (gbasp, and say what you want about the ngage qd, it fits nicely ion my pocket). psp2 will add more "convergence" features to the mix, and surely something to the gaming aspect of the device, but other than making the analoug stick useable, or adding another, i don't see much of anything new happening.

if a phone was released that was comparable to the psp gaming wise, had decent battery life and did everything phones do now (camera, music, video, internet, java and homebrew) at a comparable price, it could become the dominant gaming handheld even if the psp2 launch was right around the corner. but for that to happen, you'd have to see the phone sold at walmart, sears, best buy, target and kmart. not just at cellular shops.
 
I own both a PSP and a DS + GBA Movie Player, also run a PSP site. Based on user feedback...
* Most of the users (even newbies) want to use PSP for video (and eh... pr0n).
* Most bought 1-2 games to go with their PSP and are waiting to get at least 1 more.
* Good games (and more are indeed coming). I personally like Metal Gear AC!D, Lumines, GTA, and Socom. Although it's more fun to play a "real" console game if you put them side by side. However they are very good filler games (waiting in line, waiting for friends, waiting for food, too lazy to walk downstairs in the middle of a break, travel, ...).

I believe the PSP momentum will sustain (based on reason 1 alone. haha).

The bigger problem, I feel, is: Sony is not focused on marketing PSP (perhaps) because of supply constraints. Everything about PSP marketing is scattered: the mobile web portal that Sony launched a few days ago, LocationFree TV, the new Media Manager software, ... It's hard for a newbie to get into (I always get questions from them). So perhaps when supply is no longer an issue, Sony can consolidate and market it better.

As for cell phones, I am in contract for a company to do cell phone development. It will be a long time before cell phone can be good enough to replace PSP. While the cellphone platform is "astronomical" in number and marketing guys like to quote them. In truth, it is still fragmented, short-lived (per model) and very inconsistent to develope on. Many operational issues after software is launched due to inconsistent, minimalist default configurations, or even changing configurations (The same phone can run or not run the same software at different times).

The games on cellphones are on an even more casual, trivial level compared to PSP and probably will stay so. I see people turn up their games and then off again after 15 or so seconds. That short attention span wipes out many game genres. The buttons are too small and screen too tiring. So I tend to take cellphone gaming marketing numbers with a large grain of salt just because they don't seem to match what I see in real life (China, US, Singapore, Taiwan, ...).

So yes, I believe PSP will sustain as long as more/better games are available.... and more digital content are available.
 
YeuEmMaiMai said:
I thought about the PSP and it's ability to play movies (cool but they cost more and look like crap)

Can't say I like the cost of the UMD movies especially since their use is soooo limited. But look like crap? Hardly. The screen is well know to output great looking movies.

YeuEmMaiMai said:
want to use it as a MP3 player? you can do that put buying enough storage is spendy............

Definitely, and it's quite bulkly for an mp3 player (hence we get back to my argument above about dedicated devices..). Sounds great but still has its drawbacks.

YeuEmMaiMai said:
Battery life sucks 2-3 hrs compared to 6-10 hrs for DS

For what? Playing movies? Games last longer than that.

YeuEmMaiMai said:
games are way more expensive as well

Aye, sucks.
 
patsu said:
The bigger problem, I feel, is: Sony is not focused on marketing PSP (perhaps) because of supply constraints. Everything about PSP marketing is scattered: the mobile web portal that Sony launched a few days ago, LocationFree TV, the new Media Manager software, ... It's hard for a newbie to get into (I always get questions from them). So perhaps when supply is no longer an issue, Sony can consolidate and market it better.

Yes this is one thing that has pissed me off about Sony and the PSP. I have to sit at home and watch the lovely Nintendo DS we have WIFI commericals and go to the store and see 400 different bundles in 40 different colors will Sony just releases on Gigapack.:cry:

It kills me that Sony didn't advertise that the psp can now be used as a internet device once 2.0 dropped. We should be seeing "PSP now get on the internet commericals". I can see it now. One of Sony's good commericals have a 17 year boy in the bathroom for 30 mintues, just to realize that he never had a game in the psp, but was using the internet for other pleasures.:devilish:
 
see colon said:
if a phone was released that was comparable to the psp gaming wise, had decent battery life and did everything phones do now (camera, music, video, internet, java and homebrew) at a comparable price, it could become the dominant gaming handheld even if the psp2 launch was right around the corner. but for that to happen, you'd have to see the phone sold at walmart, sears, best buy, target and kmart. not just at cellular shops.

That still wouldn't make the buttons (for controls) or the screen (for viewability) better though.
 
mckmas8808 said:
That still wouldn't make the buttons (for controls) or the screen (for viewability) better though.
the ngage qd is pretty comfortable from a purely buttons standpoint (i do miss shoulder buttons), and the newer clamshell type phones have pretty decent screen estate. we'll see a phone with decent gaming performace and a large screen soon enough. it'll happen before sony launches psp2... but i don't think it'll be successful. gaming retailers (ebgames, gamestop, ect) got burned by the ngage, and you can see them being cautious with platforms that aren't proven... look at the retail availability of gizmondo.

for a gaming platform to be successfull it has to be available at mass market retailers. it's as simple as that.
 
see colon said:
the ngage qd is pretty comfortable from a purely buttons standpoint (i do miss shoulder buttons), and the newer clamshell type phones have pretty decent screen estate. we'll see a phone with decent gaming performace and a large screen soon enough. it'll happen before sony launches psp2... but i don't think it'll be successful. gaming retailers (ebgames, gamestop, ect) got burned by the ngage, and you can see them being cautious with platforms that aren't proven... look at the retail availability of gizmondo.

for a gaming platform to be successfull it has to be available at mass market retailers. it's as simple as that.

Can't agree more.
 
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