Billy Idol
Legend
What are the chances that they could substantially increase the LOD distance for final release?
Now we have pop-in of grass in like 2 meters or so...
Now we have pop-in of grass in like 2 meters or so...
About as high as PS4 magically getting more power overnight I'd think...What are the chances that they could substantially increase the LOD distance for final release?
Now we have pop-in of grass in like 2 meters or so...
...for the Neo.(They might not have finished optimisations yet though, so you can always be optimistic.)
I noticed close shadows update but I think the grass has decent LOD.What are the chances that they could substantially increase the LOD distance for final release?
Now we have pop-in of grass in like 2 meters or so...
Grass pops in right in front of the player??
Did you watch the most recent gameplay vids? Watch the ground, once seen...it cannot be unseen
I often found that grass clumps faded in on PS4. But the fade in made is less prominent.Watched Gamersyde video - you are right, its quite apparent. Hope they will improve this to Witcher 3 level
ND should really get in touch with Guerrilla about 3D immersion. This pic really shows most of what ND did wrong in UC4. Hard to get immersed in a 3D world that constantly looks like a 2D photo.Get in touch with ND, best lod and lod transitions on Ps4.
I don't know how feasible it would be to use something similar on an open world game with real-time TOD transitions though.
So you really haven't played U4, how sad.ND should really get in touch with Guerrilla about 3D immersion. This pic really shows most of what ND did wrong in UC4. Hard to get immersed in a 3D world that constantly looks like a 2D photo.
The image he posted doesn't really show any lod transitions, it's a low poly background.So you really haven't played U4, how sad.