Consolidation seems to be increasing in speed in gaming industry (EG, Microsoft buying everybody). How long before UE5 is the defacto only major engine? Given CDPR announcement too.
What do you mean? The only things I really remember not doing were all the broadcast towers and finding all skulls. I'm not interested in finding skulls as I detailed before. That leaves the propaganda towers. I actually set out to find these, but it quickly grew very boring and I am unclear how to go about it. I tried combing every inch of terrain starting one corner of the map with the airship, but I didnt find any and I cant shake the feeling some will only show up if you are on the ground. Pus the map is too big for this tactic really, with lots of annoying heights, the slowass annoying plane, etc.
See I dreamed of a "Destiny lite" with Halo Infinite before release. I am not sure exactly what I mean, but yes that sounds cool right? Maybe not as much time investment as Destiny. Even though D2 vanilla was meant to be "destiny without the time investment" and flopped. We could blame that on the implementation not the concept.
It turned out to be just open world lite which I'm on record loving that direction, I dont want Ubisoft open world for sure. But it wasnt exactly hugely ambitious. I still wonder what the hell 343 did all those years. Halo 5 released in October 2015, that's 6 years plus a month. I was expecting the game to be insane, packed with content, instead it was kind of "nice little game".
Hmmm? Well, you can still continue to finish "world" content after you finish the main campaign.
What do you mean? The only things I really remember not doing were all the broadcast towers and finding all skulls. I'm not interested in finding skulls as I detailed before. That leaves the propaganda towers. I actually set out to find these, but it quickly grew very boring and I am unclear how to go about it. I tried combing every inch of terrain starting one corner of the map with the airship, but I didnt find any and I cant shake the feeling some will only show up if you are on the ground. Pus the map is too big for this tactic really, with lots of annoying heights, the slowass annoying plane, etc.
I wonder, if they add new campaign missions but with full multiplayer matchmaking enabled, like destiny 2 strikes, maybe it can grab the attention of more players?
See I dreamed of a "Destiny lite" with Halo Infinite before release. I am not sure exactly what I mean, but yes that sounds cool right? Maybe not as much time investment as Destiny. Even though D2 vanilla was meant to be "destiny without the time investment" and flopped. We could blame that on the implementation not the concept.
It turned out to be just open world lite which I'm on record loving that direction, I dont want Ubisoft open world for sure. But it wasnt exactly hugely ambitious. I still wonder what the hell 343 did all those years. Halo 5 released in October 2015, that's 6 years plus a month. I was expecting the game to be insane, packed with content, instead it was kind of "nice little game".