(((interference)))
Veteran
Its amazing to see how much better it looks than Halo 3, despite running on identical hardware.
Its amazing to see how much better it looks than Halo 3, despite running on identical hardware.
It's the same engine, just different lighting conditions. Seriously, this kind of nitpicking is getting a bit too far.
Well then, let's just say that I prefer the old "lighting conditions" (ie excellent DOF, amazing metal-like shaders and what appears to be AO on the chiefs fingers and at the back thing on his arm).
Of course the current alpha footage is not representative of the end product, so there is still hope the current "lighting conditions" are not final :smile:
There is no AO, the DOF is useless and disturbing in gameplay, expect to see it only in ingame cinematics, and the shaders are probably as metallic but don't work that well with the yellow color.
What I hope for is less trolling.
looks the same to me, just different maps, different settings.
http://images.gamersyde.com/image_halo_4-20467-2311_0020.jpg
http://images.gamersyde.com/image_halo_4-20467-2311_0014.jpg
that's more like it!
Is that from the older footage or is it recent?
that's more like it!
Is that from the older footage or is it recent?
Here is a video from a couple months ago that displayed many different lighting conditions, including some similar to those earlier pictures you like.
http://www.youtube.com/watch?v=aapBZBZNkp0
It has nothing to do with greater range, just different positions of where the light source is coming from.