Svensk Viking
Regular
Was hoping to see some large scale battles from the campaign...Still nice though
Uncharted was impressing me since the first game. Halo 3 and Reach didntThis just in, Naughty Dog guys are from this day lazy bastards for not starting with UC3 quality level
Uncharted was impressing me since the first game. Halo 3 and Reach didnt
Wonder what the native resolution is.
Yeah, showing a corridor part for an E3 demo can only mean that there won't be large open spaces and vehicle battles in a Halo game.
Has everyone gone completely mental here?
Uncharted was impressing me since the first game. Halo 3 and Reach didnt
And my point was Halo should have been setting high bars since its first 360 incarnation. Sure Halo 4 level of quality from the beginning was impossible. But they were nothing what I was expecting even for their time.
He posted that to show that there's wide open spaces in the game.That's a nice 1920x1080 bullshot you've posted...
Halo 3 has massive play areas with a huge draw distance and like 30 AI onscreen characters while Gears of War 1 had very small play areas with like a max of 10 AI characters onscreen. Obviously the game with the larger scale won't look as good.Halo 3 was the only reason I bought into the 360 and is was a great disappointment. Luckily Gears turned up and showed some promise. But it always felt that devs on the 360 were so sure of sales that they didn't quite push the envelope as much as Sony pushed it's devs to achieve.
That's a nice 1920x1080 bullshot you've posted...
Halo 3 has massive play areas with a huge draw distance and like 30 AI onscreen characters while Gears of War 1 had very small play areas with like a max of 10 AI characters onscreen.
I owned both games and finished them both. So what exactly did I lose? It just wasnt impressive enough. And I am not the "too high standards" guyThat's your loss. Both games had a lot of pretty impressive stuff.
I just hit the Halo 4 tile on the 360 dashboard (oh no, ads, gnashing teeth, waaaa) and the detail section said 2 player co-op. So it's not 4 player co-op anymore? Is MP stil 4 player but spec-ops is 2 player? Curious.
The Forerunner vision in the Spartan Ops 2 part of the B-Roll showed two friendlies in green outline, so that's not it. I'm also pretty certain they mentioned 4 players for this mode anyway.“Halo 4” delivers the series’ most dynamic and explosive campaign yet —whether you take up the fight solo or launch a cooperative assault with up to four players over Xbox LIVE.
As well as the visors, and the new enemies look almost identical to Space Pirates and Chozos from Metroid Prime.They totally ripped the HUD from Metroid--I love it! And the game looks fantastic, a massive leap over the first Xbox 360 Halo (Halo 3, 2007).