Grand Theft Auto VI [GTA 6]: What can we expect?

If there is release date parity between the consoles then I'm going to guess PS has an exclusive mission pack, vehicles and cosmetics.
 
What's with the latest GTA 6 trailer leak? Some reported it was leaked in atlus Twitter. I imagine these are satire or joke posts?
 
I'm wondering if some of the discussion above is factoring in the GAAS and MTS factor?

I know people don't like to think of this way but the reality is gamers/customers aren't equal anymore in the business. Outside of very conventional SP games, the business dynamics are just more complex these days. Or are people just assuming GTA 6 is going to be a very conventional SP release model?

For example with a significant PC delay you'd need to factor in the potential loss on MTS revenue vs. the so called double dip onboard cost.
 
I'm wondering if some of the discussion above is factoring in the GAAS and MTS factor?

I know people don't like to think of this way but the reality is gamers/customers aren't equal anymore in the business. Outside of very conventional SP games, the business dynamics are just more complex these days. Or are people just assuming GTA 6 is going to be a very conventional SP release model?

For example with a significant PC delay you'd need to factor in the potential loss on MTS revenue vs. the so called double dip onboard cost.

Of course it's going to have a huge, super high budget single player campaign. It worked for GTAV, several billion dollars in campaign sales and then you add GTA Online 2 later and get billions more. It's not like they don't have the money to do both, of course they do.
 
I don't think they will skip pc, twitch and stuff like fivem were not a thing when 5 released and gta5 on steam is hitting ccu close to mw3/2. Keep in mind kotick said under oath pc was bigger than consoles for cod (we will ignore the elephant in the room that is mobile).

Trailer will be capped on highend pc because the expectations for this are so crazy high I don't think they have a chance to meet them, and the game will be announced with some fivem type mode so r* can better monetize the populairty of that mod.

my predictions are about as useful as an rtg or mlid video though so egg on face is probably the end result.
 
I don't think so. I think they want a PS5 Pro because they know that as the gen goes on they're going to lose the compute battle and/or they want to seem to be on the cutting edge. I don't think they actually worry about PC bleed.
The compute battle with what? PS4 Pro launch to supplement the 1.8Tf PS4 over the 1.2Tf XBO. One X wasn't even speculated about at the tine, and the One X wasn't announced until 8 months after the Pro launched.

Assuming you mean this gen, no PS5 games are showing a discernible disparity to Series X and many running better. Microsoft are only selling one Series X to three Series S consoles os there clearly isn't a massive demand for Series X hardware even in the Xbox community. So what is the compute threat?

I'm wondering if some of the discussion above is factoring in the GAAS and MTS factor?
GTA V Online is what makes me most anxious about GTA VI. GTA V has a great and meaty single-player campaign but since Online launched, all effort has been put into online because that is what is driving Take Two's revenue. I worry that GTA VI's story may be a short ten hour story that acts as little more than a tutorial for what is intended to be a follow-up GaaS title.
 
GTA V Online is what makes me most anxious about GTA VI. GTA V has a great and meaty single-player campaign but since Online launched, all effort has been put into online because that is what is driving Take Two's revenue. I worry that GTA VI's story may be a short ten hour story that acts as little more than a tutorial for what is intended to be a follow-up GaaS title.
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Trailer will be capped on highend pc because the expectations for this are so crazy high I don't think they have a chance to meet them, and the game will be announced with some fivem type mode so r* can better monetize the populairty of that mod.
Sony would pay Take Two millions to have a PS5 trailer. That's all that matters, not impressing sweaty gamers with slightly better visuals.
 
Sony would pay Take Two millions to have a PS5 trailer. That's all that matters, not impressing sweaty gamers with slightly better visuals.
Maybe running on pc, with "running in real time" label without mentioning it was running on pc, and exclusively publish it on PS marketing channels
 
GTA V Online is what makes me most anxious about GTA VI. GTA V has a great and meaty single-player campaign but since Online launched, all effort has been put into online because that is what is driving Take Two's revenue. I worry that GTA VI's story may be a short ten hour story that acts as little more than a tutorial for what is intended to be a follow-up GaaS title.
RDR2 still having a meaty campaign is the only thing giving me hope on this front.

But there's definitely still reason to be concerned. Another option they have is just having no offline single player campaign at all, and just having the entire game and story be online-only with multiplayer built into things by default.
 
we already know there is a full solo story with two protagonist, no worries here.

I just hope it's still the same high level satire of modern US, full of violence and cliché, and they have not toned it down to please some vocal groups that don't even play videogames.
 
RDR2 still having a meaty campaign is the only thing giving me hope on this front.
And RDR2's story was about twice as long as GTA5 as well, but like GTA V it got no DLC and when RDR2 Online didn't take off like GTA V, Rockstar dropped it pretty damn quickly so we know what their focus is.

Dan Houser was Executive Producer and a key writer for Rockstar Norths' for decades and he left in 2020. I don't think there was an official statement from him, but the speculation was the the company's focus on online was part of it. I'll reserve judgement, but I'm tempering my expectations and hype for VI.
 
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we already know there is a full solo story with two protagonist, no worries here.

I just hope it's still the same high level satire of modern US, full of violence and cliché, and they have not toned it down to please some vocal groups that don't even play videogames.
I'm actually hoping the opportunity for new writers will inject some actual decent writing in it for once. I'm not 15 anymore and just beating me over the head with wildly over-the-top, lazy and 'edgy' satire of everything and anything just doesn't do much for me anymore. There's no actual wit to anything like you'd maybe find in South Park.
 
If they do tone it down I hope we at least get some missions with something the calibre of ole mate trev, he was my favourite. And there are millions of us ;)

 
I'm actually hoping the opportunity for new writers will inject some actual decent writing in it for once. I'm not 15 anymore and just beating me over the head with wildly over-the-top, lazy and 'edgy' satire of everything and anything just doesn't do much for me anymore. There's no actual wit to anything like you'd maybe find in South Park.
Agreed. I think GTA has done the low-brow US cultural satire thing to death at this point. I'd also like to see a smarter, wittier commentary and it doesn't even need to be political or culturally self-deprecating. This worked for GTA III through GTV V, and I'd like to see it in the rearview mirror but it also feels like it's a bit of a defining quality of the series.
 
While we old-heads would like to see GTA series progress in a more meaningful way, with smarter and deeper writing... however, this will not be the case. The younger generation which is why GTA V has the LTD sales that it does, aren't so much interest in the writing, but more so how things react to them. GTA world simulation systems is tops in this respect, giving gamers, especially younger gamers, that pushback on their actions that they crave unlike other open-world urban city games. Heck, the vast majority of YouTube GTA game content and content makers mostly focus on GTA simulation systems, especially the PC mods (police, fire, EMS, gang, and the thousands of criminal mods) that further enhance these simulations.

Its all about seeing how far you can pushback on these systems, and being as destructive as one can.
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