(if it's RT)
Well, based on what I see here, I can see a nice collection of effects, complex lighting, self-shadowing (shadow maps, based on the induced aliasing and from what we heard from Rockstar Core, here at B3D), decent geometry count, nice close up details, etc...How do you know that just by looking at the video?
Heres the last 9 screens guys:
http://img252.imageshack.us/img252/7761/bscap0012bn5.jpg
http://img252.imageshack.us/img252/2384/bscap0013qi6.jpg
http://img252.imageshack.us/img252/1758/bscap0014xr9.jpg
http://img252.imageshack.us/img252/1295/bscap0015uq9.jpg
http://img252.imageshack.us/img252/9769/bscap0016yu5.jpg
http://img252.imageshack.us/img252/4793/bscap0017aw8.jpg
http://img393.imageshack.us/img393/9664/bscap0018oh0.jpg
http://img393.imageshack.us/img393/2964/bscap0019uq7.jpg
http://img393.imageshack.us/img393/8993/bscap0020qk2.jpg
I took screens of just about every scene in the trailer, except for the car driving by after the train in the beginning because it was way too blurry when I try taking a screencap
Anyway, im an hour lost on sleep enjoy the pics!
How utterly uninspired.
I guess you can't expect much more when you are having to support the 360's gimped ~8gig storage medium and rendering abilities compared to the PS3.
Sony really needs to step up and do a first party true next gen city scale sandbox engine and game.
Yeah I couldn't make out any aliasing in watching it but if so that's awesome.
Thanks for the effort FF!
@ Scoob
Yeah I couldn't make out any aliasing in watching it but if so that's awesome. Certainly can't complain on the LOD given the scale. I wonder how many discs it is going to ship on?
rlwimi said:How utterly uninspired.
I guess you can't expect much more when you are having to support the 360's gimped ~8gig storage medium and rendering abilities compared to the PS3.
Sony really needs to step up and do a first party true next gen city scale sandbox engine and game.
I'm i the only one here not impressed?