Discover the source of Tokyo’s Supernatural Takeover
Step into Tango Softworks’ vision of Tokyo, an ultra-modern cityscape of skyscrapers, traditional shrines, narrow alleyways, massive crossings and neon-lit shops – now teeming with spirits and supernatural happenings.
Well it’s clearly a PS4 game. Interested to see the upgrades for ps5, If any. Not expecting much to be fair. But it does look fun.Visually the game looks really good after polish and I know this is not a PS4 game at all. In Deathloop art direction is good but I prefer the Ghostwire rendering. On the first video of Ghostwire I was finding the game ugly out of the art direction.
Well it’s clearly a PS4 game. Interested to see the upgrades for ps5, If any. Not expecting much to be fair. But it does look fun.
Exactly. As well as low-poly models (in just a few seconds I could see quite a few edges in the dog).The assets have the usual look of PS4 games, especially on the animation and hair/clothing physics
It's using UE4. I might be suffering from lack of imagination right now, but has any game using a last gen engine managed to avoid at least a bit of cross gen - ness?
Maybe Returnal in places?
Exactly. As well as low-poly models (in just a few seconds I could see quite a few edges in the dog).
It's a UE5 gameAs for ue4 games... Hellblade 2 still use ue4 right? Albeit it is still far away from release.
Death stranding, looks more current gen than this
This game started development as a PS4 title.
I think it looks like a PC port of a PS4 title. Looks fun though.Like nearly every title currently release on PS5 but the development move to PS5 pretty early. This is not the Matrix demo or looking as good as Demon's souls or Ratchet and Clank Rift Apart but currently it looks like a decent PS5 title.
And I was finding the game visual stylish but ugly during the first presentation.