The numbers in the OP gave a reference to interpret Wii's numbers, but your last post talks more about 360 sales and is unrelated to Wii.
Did you look at the original article. Nintendo in its slides brought up and compared its 3rd party sales to the xbox 360 and ps3 sales. I did not do anything but responed to the posts here and the original thread all of which is on topic. Nintendo even provided a nice graph.
Whichever way you try to downplay the achievement, Wii's numbers are impressive. It has almost caught up with 360's 3rd party unit sales in US this year despite being one year late. It also brought an entire new profile of users to the market. This is hardly "doing what they are supposed to do". They have done what Microsoft and Sony couldn't do yet, and they have done so while making tons of money. If third party developers try hard enough, they can now reach new customers they could not touch before.
I don't understand. The wii (according to vgchartz) has 1m more units sold in NPD teritory than the xbox 360 and is still behind the xbox 360 in third party sales this year. What this shows is that the xbox 360 sells more third party titles this year than nintendo does. It may be great that Nintendo was able to sell so many consoles , that is a great thing , but its not all roses for the wii and 3rd parties. As the xbox 360's user base grows and more third party titles come out this year (most of the big names) the favor may shift even more towards MS.
You can also criticize it for attach ratio, but it is a moot point. That is the nature of the mass market. PS3 and 360 may have higher attach ratio because they sell mostly to the existing core gamers. As long as Wii continues to sell well, and as Wii developers understand the user base more, the software sales should go up further.
And so will the ps3 and xbox 360. It actually seems to me that dispite the lower install base the xbox 360 sells more to the core gamers. The xbox 360 will also branch out to casual gamers , not as fast as the wii but it will and they will allways have that core base which seems to buy more games. The 360 titles are also selling at a higher price point which means a higher revenue per sale.
This is not to say 360 and PS3 are doomed. Nintendo simply reached the mass market faster than both of them. In the mean time, their audience are very different.
Nintendo has alot of new users each month. I wonder though how many wii games the average wii user has bought over the life time of the console. The mass market is great but they don't buy many games.
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You can do very low budget games on Wii. So the average amount of titles sold being relevant to publishers can only be viewed in the context of return of investment.
You can do the same on xbox 360 and the ps3. I just bought a low budget game called braid for $15 bucks on the market place. Tommorow I will buy another low budget remake called Bionic commando. I also wonder what the cost of flow was and geo wars 2?
I see a ton of games at Toys r us and kaybee (sp?) from $10-$20 bucks on the wii. Rebel Raiders is next week and its only $30. If you go to gamestop.com and look at the preorders for the rest of august there are more $20 games than $50 games. The $50 games are nintendo games or madden. So we aren't talking a $10 diffrence here sometimes we are talking a $40 diffrence in sales at a store.
I don't know what will happen going foward , I think we will see more developers going the force unleashed route. Make a 360/ps3 game then make a wii game based on that game perhaps also port it to the ps2 if it makes sense.