Final Fantasy XIII [PS3, X360]

I completed the game too.
Vanille saved the day for me. I shall not laugh at girls with squeaky voice.

Rolf,
they woke up right after the impact right ? There is no "centuries passed".
 
Rolf,
they woke up right after the impact right ? There is no "centuries passed".
You can briefly see
Lightning as crystal, transforming back. If it's anything like what happened to Fang and Vanille before, and Serah and Dharj, there should be a significant timespan in between.

Maybe somehow the rule that the crystal form takes a long time to revert is also broken at the end. I just don't see an indication of that in the cutscenes or elsewhere in the game.

If it were the case, it also begs the question how the party made it there so fast. They had quite a ways to travel from within Cocoon to the surface. Also crystal Serah and Dharj made it there too somehow, from starting points even much further away.

It doesn't make much sense either way, but adding a significant timespan of crystal sleep makes the final gathering a little more plausible IMO. Of course one could imagine an exhausted man screaming "We need a happy end goddammit" through the office, and that's what he got.
 
Where are the Chocobos ? Do I have to buy it from somewhere ?

Find missions by following pulsing Cie'th stones on your map. More missions will keep activating as you finish older ones.
At some point, there will be a mission right next to the red barrier in the central steppe. Do that one, and the barrier dissipates. That's where you'll find the Chocobos.
 
Sweet, my party is now fit enough to take down Adamatoises without the need for summons in a single stagger. Delivering the final blow with Highwind just when the the poor heavy is about to get up again feels quite empowering.
Now if they only were kind enough to drop those damn Traps.
 
I still haven't gone through the end game. I'm going through all the Faultwarrens right now, amassing about 200K CP every 15 minutes. Feels nice :) I want to max out all of the CP prior to getting to the end game. I really REALLY want this platinum trophy, lol.
 
I saw references to the Faultwarrens in Vanille's pet robot sidequest. Where are they ?

Thank god, the end bosses are rather easy once you figure out what their weaknesses are. You should wrap up the game since they give you quite a bit of goodies before the boss encounters.

By the time I beat the boss, I upgraded to Ultimate Weapon (star) for Lightning, Urobotsin (star) for Hope, Malboro Wings (lvl 34) for Vanille, and Umbra (lvl 20+) for Snow. Didn't use the other two in my end run. Got a couple of starred accessories too.
 
I saw references to the Faultwarrens in Vanille's pet robot sidequest. Where are they ?
Opposite end of the spring,
south-eastish, up a little ledge. You see a little yellow circle on the ground. That's a jump you can only make when riding a Chocobo. There's another open area with an optional boss, and another a red barrier. I think you have to do missions into the mid/late 20s to unlock that one. Faultwarrens is through there.
 
Yeah, I opened Faultwarrens last night. Gran Pulse is awesome. They could have saved a lot of time and money developing FFXIII. Should have built on top of Gran Pulse.

Tried to tackle mission 60 (or 62 ?) yesterday. The wild animals are tougher than the game bosses.
 
Yeah, I opened Faultwarrens last night. Gran Pulse is awesome. They could have saved a lot of time and money developing FFXIII. Should have built on top of Gran Pulse.

Tried to tackle mission 60 (or 62 ?) yesterday. The wild animals are tougher than the game bosses.

The Neochu is by far the biggest pain...UGH. Of course, I'm still in lv9 of the Crystarium, and I haven't finished the game yet :p

I think I might do it. Really I just want to beat the second form of the last boss with a 5 star rating.
 
Just spam death when dealing with Neochu. Takes quite a bit of luck, but it's still less aggravating than dealing with him the normal way. I almost get the feeling that you are meant to spam death. He's immune to everything else, has a stagger point at 800% or something (which takes ages to reach unless you are inflicting status ailments yourself, which you can't), dishes out almost every status effect known to man to the whole party in a single go and his screetch attack single-hit-killed my Vanille despite full health (13.000 hp or something) and everyone else being in Sentinel mode.
If you survive long enough for death to finally stick you are also guaranteed a 5 stars rating.

The Neochu from mission 55 is an even bigger pain than the one you are facing at the top of the Titan missions by the way. He comes with 5 mini versions of himself, all on haste and brave of course. The mission reward is worthwhile, though.
 
You can go up to level 9 in the Crystarium ? I am only at level 4-5 right now. The Neochu was ok for me so far. Takes a long time to kill.

I have a lot of problem with the magical l'Cies with shield ? They spam elemental spells, and are immune to attacks until you stagger them. Mission 60 has 2 aggressive ones. Sometimes I get killed in a few seconds. Is there a "Silent" spell you can cast on magical monsters later on ?
 
You can go up to level 9 in the Crystarium ? I am only at level 4-5 right now. The Neochu was ok for me so far. Takes a long time to kill.

I have a lot of problem with the magical l'Cies with shield ? They spam elemental spells, and are immune to attacks until you stagger them. Mission 60 has 2 aggressive ones. Sometimes I get killed in a few seconds. Is there a "Silent" spell you can cast on magical monsters later on ?

Nah, you are at Level 10. You fininshed the game, didn't you? Press triangle to open the game menu and it should say Crystarium and stage 10 under it. Stage 9 is the stage you reach before you defeat the last boss. It's a bit misleading and has nothing to do with your role levels. Those only go up to level 5.

As for the two l'Cies: I only fought them once about 20-30 hours ago. got wiped out pretty much instantly. I don't think they are succeptible to "fog", at least not before they are staggered. Slow and imperil work. Deprotect works when their shields are down. No idea if it works otherwise (saw it on Youtube) i suggest items that provide you with protection from magic damage. I don't know if they work against non-elemental spells like Ruinga though, which the two also cast.
You also want to cast Faithra on your Ravagers to get the l'Cies staggered as quickly as possible. You could also try to equip one member or your entire party with weapons that have instant stagger ability if combined with 2-3 accessories in the "Gestalt" category, like Survivalist Catalog, Hunter’s Friend, Speed Sash, Energy Sash, Champion’s Badge. Don't know all the weapons, but it works with Light's Lionheart, with Sazh's Procyons and Fang's Taming Pole.
 
As for the two l'Cies: I only fought them once about 20-30 hours ago. got wiped out pretty much instantly. I don't think they are succeptible to "fog", at least not before they are staggered. Slow and imperil work. Deprotect works when their shields are down. No idea if it works otherwise (saw it on Youtube) i suggest items that provide you with protection from magic damage. I don't know if they work against non-elemental spells like Ruinga though, which the two also cast.
You also want to cast Faithra on your Ravagers to get the l'Cies staggered as quickly as possible. You could also try to equip one member or your entire party with weapons that have instant stagger ability if combined with 2-3 accessories in the "Gestalt" category, like Survivalist Catalog, Hunter’s Friend, Speed Sash, Energy Sash, Champion’s Badge. Don't know all the weapons, but it works with Light's Lionheart, with Sazh's Procyons and Fang's Taming Pole.

Death works on them while their shields are up. The problem is they are too powerful. If I spam Death, they will kill me within a short time. The Synergist's buff spells work but they are too feeble compared to the avalanche those 2 monsters deliver together.

Some guy on Youtube debuffed them via Safe Subversion (1 healer + 2 Saboteurs) first. Then, use Relentless Assault and Tri-disaester on them. Without something to silent them, I think I am just too weak now to withstand their spells.

If I have elemental protection, it works on magic that deals elemental damage too right ?
 
Finally reached Gran Pulse!
Didn't check how many hours I'd played, but definitely it took more than what most of the reviews said it would take, and I didn't stop grinding much even!
The monsters ther are hard!! Must avoid the Behemots and other bigger enemies and deal with those flans and other smaller creatures first to gain more experience.
The crystarium reguires now more points to advance.
Too bad I've wasted all my gil upgrading weapons and accessories without really thinking, should've checked some guides for recommendations first, but that's my way of playing...
It's almost as if the game had started from zero again, with my team being underpowered for many of the battles. Kind of suits the plot though, the Gran Pulse being a wild and untamed place.
 
Death works on them while their shields are up. The problem is they are too powerful. If I spam Death, they will kill me within a short time. The Synergist's buff spells work but they are too feeble compared to the avalanche those 2 monsters deliver together.

Some guy on Youtube debuffed them via Safe Subversion (1 healer + 2 Saboteurs) first. Then, use Relentless Assault and Tri-disaester on them. Without something to silent them, I think I am just too weak now to withstand their spells.

If I have elemental protection, it works on magic that deals elemental damage too right ?

I don't think you can silence them, but you really can reduce the damage you take drastically with items. And a certain combination of weapons and items renders you entirely immune to either magic or physical damage. (with the side effect that you can't use any magic yourself besides healing) The spell for silencing is "fog" by the way. You should have gotten it quite a while ago.
 
Finally reached Gran Pulse!
Didn't check how many hours I'd played, but definitely it took more than what most of the reviews said it would take, and I didn't stop grinding much even!
The monsters ther are hard!! Must avoid the Behemots and other bigger enemies and deal with those flans and other smaller creatures first to gain more experience.
The crystarium reguires now more points to advance.
Too bad I've wasted all my gil upgrading weapons and accessories without really thinking, should've checked some guides for recommendations first, but that's my way of playing...
It's almost as if the game had started from zero again, with my team being underpowered for many of the battles. Kind of suits the plot though, the Gran Pulse being a wild and untamed place.

There are more than meet the eyes on Gran Pulse. The sidequests have custom characters and other cutscenes. There are blocked off areas that will open up later. I was a little disappointed with Gran Pulse at the beginning. After digging in, I think it redeemed the game. Unfortunately, the linear part has already done enough damage. Hope you have time to explore Gran Pulse. Enjoy !

I don't think you can silence them, but you really can reduce the damage you take drastically with items. And a certain combination of weapons and items renders you entirely immune to either magic or physical damage. (with the side effect that you can't use any magic yourself besides healing) The spell for silencing is "fog" by the way. You should have gotten it quite a while ago.

Heh, I thought fog is to blind them. >_<

I will try the blocking magic route. I am trying to complete the circle of sidequests on Gran Pulse (The ones that will trigger the giant animation when activated).
 
Finally I beat that mission 51... quite damn hard it is... Especially if you played and leveled pretty much only Lightning\Vanille\Sazh.... Took me like 2 or 3 hr of trying out different strategy's and equipment. And 4 or 5 retries with final setup... (Since first time I forgot to taunt Attacus and he one-shotted Lightning - main damager and healer in this setup at 2% left... then it was just bad luck, bad paradigm shift timing and bad guard timing...)

Some shots of the party and setup :

 
There are more than meet the eyes on Gran Pulse. The sidequests have custom characters and other cutscenes. There are blocked off areas that will open up later. I was a little disappointed with Gran Pulse at the beginning. After digging in, I think it redeemed the game. Unfortunately, the linear part has already done enough damage. Hope you have time to explore Gran Pulse. Enjoy !
Thank you, I'm enjoying it now more as I've explored a bit.
Initially Gran Pulse was a bit of a letdown. When you first get to the open area, it's a bit plain looking open fields that's lacking a "wow" factor I was expecting.
But after you get to other parts, the vistas are spectacular! I really got a sense of freedom after the claustrophobic Cocoon, so imo the transition was succesfull, making the game feel fresh and new again.
I think that SE should have made the arrival to Gran Pulse so that they would have crashed straight into an open area, some place where the view would have conveyed the sense of freedom better than the closed area they crash into now. That would have made a good impact, like in GTA Vice City, remember the impact it had the first time you got a helicopter!
 
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