PS3 doesn't have the power for 3d crowds.
Of course. We knew there is a problem with the scaling, so PS3 can only do 4D crowds, but that just doesn't scale well to 3D crowds so it goes all the way down to 2D crowds.
A firmware should fix that.
PS3 doesn't have the power for 3d crowds.
Of course. We knew there is a problem with the scaling, so PS3 can only do 4D crowds, but that just doesn't scale well to 3D crowds so it goes all the way down to 2D crowds.
A firmware should fix that.
You forgot about the ICT flag that will be turned on around 2010 and make the crowd, 2D or 4D, disappear.
Of course. We knew there is a problem with the scaling, so PS3 can only do 4D crowds, but that just doesn't scale well to 3D crowds so it goes all the way down to 2D crowds.
A firmware should fix that.
I heard that the 1.3 firmware adds a 5th dimension regardless of whether or not physics deems it impossible. This is just a rumour. I shouldn't say any more.
Of course. We knew there is a problem with the scaling, so PS3 can only do 4D crowds, but that just doesn't scale well to 3D crowds so it goes all the way down to 2D crowds.
A firmware should fix that.
I heard that the 1.3 firmware adds a 5th dimension regardless of whether or not physics deems it impossible. This is just a rumour. I shouldn't say any more.
Some edges look like AA, but elsewhere you see a step pattern that could only happen without AA, so I'm gonna bet on the latter. Also, let's keep this thread on topic and not mention the other games in the article.I'm not sure, but it looks like Project 8 has 2x AA on X360 and no AA on PS3. Could be something funky with the scaling, but on the closeup shots, the PS3 def has noticeably more jaggies.
Picked it up today, looks pretty sweet, the animations are still quite funny-looking, still, using Ali to knock out De La Hoya is always fun, get in the ring mode pwnz-wownz. Damn those ringside girls are sexy.
Xbox 360 beats PS3 at the Apollo
As a result of H3TV's split screen cyber technology, the overflow crowd was able to witness the two rival gaming consoles being played on the same 1080p monitor at the same time. Utilizing EA Sports' "Fight Night" on both consoles, H3TV was able to give the enthusiastic audience was given a clear view of the head-to-head imagery and graphics of the competing systems.
I wonder if the 360 will have the advantage in IQ (textures and lighting) as it may appear from these early results and PS3 may eventually have an advantage in physics and animation?As a result of H3TV's split screen cyber technology, the overflow crowd was able to witness the two rival gaming consoles being played on the same 1080p monitor at the same time. Utilizing EA Sports' "Fight Night" on both consoles, H3TV was able to give the enthusiastic audience was given a clear view of the head-to-head imagery and graphics of the competing systems.
"Xbox is flat-out better both visually and mechanically," said H3's chief communications officer and world class gamer, Adrian "Hollywood" Walton. "When 'Fight Night' is played at its highest level with the highest possible resolution, everyone was able to see Xbox 360's superiority to PS3 as clear as can be on H3TV."
Dipset and H3 superstar Juelz Santana was just as emphatic in his breakdown of the "Fight Night" face-off: "H3TV completely exposed that PS3's High Definition picture doesn't come close to Xbox, at least for "Fight Night."
Everyone that had the opportunity to compete on both consoles scored Xbox higher right across the board."
Well, with hyperbole like "they don't even look close" you obviously can't take that report seriously.
If there's a difference, it's very small.
The Xbox 360 had better graphics in almost all the games we examined. The 360's biggest victories were in Madden 07 and Fight Night Round 3, where the differences in texture detail and lighting stood out in our comparison shots. We couldn't capture this in the screenshots, but the Xbox 360 games generally offered better framerates too.
We're going to give the PS3 the benefit of the doubt in this initial round since developers might need more time to figure out how to maximize performance from the Cell and the RSX. If you look at the Xbox 360's first Madden game, Madden 06, you'll notice that it doesn't offer very realistic stadium shadows, either. The trouble with buying a console at launch is that you often have to wait for the second or third generation of games for the system to fulfill its potential. The PS3 didn't beat the 360 in this first comparison, but the games do look fine for first-generation titles. The real graphics battle will likely come next year.
It might happen next year, but honestly I'm looking to 2008 for the PS3 to really come into it's own.
Most of PS3's big games will likely be delayed, just like the 360's were in their first year. I doubt the situation with the cross platform games will change much at all, maybe the edge will shift over to the PS3, but we'll still be talking about minute differences.