Nintendo's next console is still going to run on triangles, built on current ways of doing things. The other two may have time, with the new programmable hardware of now leading to more exploratory rendering techniques, to come up with effective silhouette rendering for corner-free edges, and use new AA hardware to get better IQ, for examples.
I wasn't really suggesting MS or Sony would introduce a paradigm shift! I was saying that the two years difference between Nintendo's and the other's tech wouldn't necessarily just be a case of a few more polygons and shaders which Joe Public won't appreciate, and thus that NES6 will look comparable to PS4/XB3 and not outdated. I'm saying it's quite possible that in those two years, technology will have had a shift not in power but in application, so that NES6's capacity to render more triangles and shaders than the current consoles won't be able to match the IQ of future consoles. Even if Nintendo shelled out big bugs to match the future consoles toe-to-toe in processing power, they may end up lacking in important features.Sure, but this is even more speculative. Gambling on graphics tech is surely a risk, and Ndo seem averse to that sort of gamble, which is why I doubt they'll do so. But launching two years earlier doesn't really give any indication that MS and Sony will be designing non-triangle rendering consoles, either.
As long as Nintendo's internal teams have a console to work on that is two orders of magnitude more powerful than GameCube & Wii, I'll be satisfied with the power of the console.
I predict a $299.99 price point for the United States.
Two orders of magnitude? You're going to be disappointed then.
Two orders of magnitude? You're going to be disappointed then.
I think saying 360 is 20x faster than Xbox is really pushing things....
Many people in this forum expect Nintendo to act like Sony/MS and "get with the times", but I do find many of their eccentric choices to also have some perks with them.Of course, Wii was a sort of "show your cards" moment for Nintendo and now Sony and MS are all about duping that success so Nintendo needs to get innovative once again. This is the most risky route to go but I don't see how else Nintendo can survive against Sony and MS.
Emphsais on tactile feedback? This brings back memories from the good old rumble pakA translation from a loading.se article where they give the console a new name - Nintendo Feel - and give new enphasis to the tactile feedback screen.
I attribute the N64 -> Gamecube jump being due to how much 3D hardware evolved during those years. N64 had so many problems and it was so basic compared to what was around a few years later.
Only if you look at Wii in a vacuum. Sure whatever they bring out should blow that away but I don't expect any really gigantic jumps because we've been at a point of diminishing returns for years now.3D hardware has evolved alot since 1999, when Flipper/Hollywood architecture was designed. So by jumping to 2008 tech, I would imagine another similarly large leap forward.