For GPU, think of something incredibly rough, Xenos=48X5 stream processors, =240...
Any AMD 4XX part with say, 320 sp's?
Huh? Xenos isn't VLIW5, it can't be compared like that to VLIW5 R6xx and newer
For GPU, think of something incredibly rough, Xenos=48X5 stream processors, =240...
Any AMD 4XX part with say, 320 sp's?
It is not out of line, but times have changed. No other generation console manufacturers were more reluctant to release their next gen product. Costs are over the roof, and there is more life into these consoles than any of us could have guessed in 2005.
The thing is, how much powerful and different will the new Nintendo console be next to the PS3 and 360 now that they ve got motion controls, a large gaming library and evolved online services? If its just a tad better in performance and the new idea isnt anything special to write about, people are simply going to wait for the next PS and XBOX.
If its just as innovative as Wii was back in 2006 hence it becomes a huge success and the cost of conversion to a PS4 or XBOX3 is large for the consumer, Sony and MS might have some trouble. Otherwise if the perceived value is large enough for a next Sony and MS console then its Nintendo who is going to have some trouble, as the competition can copy ideas and also add new due to technology evolution
More like Nintendo would be way too early (Dreamcast, cough)
Go and look again; HD 4850 and below had fantastic power management. Additionally, at peak, the entire RV7xx series had class leading performance/W at the time.Then again, maybe AMD has gotten the other R7xx cards to stop being such power hogs.
Viva Pinata is one title that I know uses Tessellation on the XBOX.I wonder if Nintendo using a R700 based GPU will finally mean the pre-DX11 generation tessellation unit will finally see some use? I don't believe it ever saw use in the Xenos....
It is not out of line, but times have changed. No other generation console manufacturers were more reluctant to release their next gen product. Costs are over the roof, and there is more life into these consoles than any of us could have guessed in 2005.
The thing is, how much powerful and different will the new Nintendo console be next to the PS3 and 360 now that they ve got motion controls, a large gaming library and evolved online services? If its just a tad better in performance and the new idea isnt anything special to write about, people are simply going to wait for the next PS and XBOX.
If its just as innovative as Wii was back in 2006 hence it becomes a huge success and the cost of conversion to a PS4 or XBOX3 is large for the consumer, Sony and MS might have some trouble. Otherwise if the perceived value is large enough for a next Sony and MS console then its Nintendo who is going to have some trouble, as the competition can copy ideas and also add new due to technology evolution
A RV770 / Radeon HD 4870 provides 800 SP and 1.2 TeraFlops of shader performance. Think Nintendo will use that, or something slightly lower-end? I'd love a 100x leap over Wii and a 5x leap over 360/PS3 graphics with at least 1 GB GDDR5 RAM. I hope Nintendo targets 1080p 60fps with their internal games, but I guess 30fps would be fine for Zelda to get some extra shiney effects and whatnot.
R700 is way more than enough to achieve 1080p at 60fps in ANY multiplatform console game as long as it's ported efficiently.
To target 1080p they'll need more than 512 MB of memory that's currently being reported.