deathindustrial
Regular
All wrong..every single point including the one about Nolan North. The main character is voiced by Roger Craig Smith.
That is why I said "Nolan North clone" and not "Nolan North". I feel like I have been playing the same character in almost every AAA game since the original Uncharted.
The loading screens are absolute minimal and it takes about 5 seconds whenever there is one, this is one of the fastest loading games I've played on PS4.
Maybe these are worse at the beginning? For the streams I watched they seemed to occur anytime you entered or left an NPC populated building (i.e. accessing stores). They also seemed to happen before and after story sections so add up pretty quickly if you aren't just running around on the map. For comparison, with Far Cry 4 you get them primarily when you die. You never get them when just going into a store.
There are no story disruptive "cutscenes" it's all from player's POV the game never takes control away from you in any sense while you are playing, and there are no camera cuts and these sequences are very few.
I saw a bunch of discussions with "Rais" that did not appear to be under player control based on the camera. Same for the doctor that talks about the "antazin" (I think that was what it was called).
Unless you have a problem with a sequence even while starting/ending a mission (in which case every game should bother you) you shouldn't have an issue. I mean if you thought the "cutscenes" in Farcry games are disruptive then I'm not sure what I think of other games with actual cutscenes. The game also has no FMV.
Far Cry 4 has a lot of gameplay between mission cutscenes usually and they usually have little to no loading time. It depends on how often and for how long the loading is as to whether it is disruptive. The streams I watched had sections of enter building / area, loading, talk to NPC, exit building / area, loading. Those add up if you need to go back and forth.
This is essentially Mirror's Edge mixed with Dead Island, every move set from Mirror's Edge is here and more. The combat is also quite improved, tense and fast because of the dodge and the fracture system you have (you can break and cut legs/arms). All in all, you couldn't have been more wrong in your observations.
Hopefully they come out with a demo for the PS4.
Cheers