when you try the ariel atom under heavy rain you'll know
I think you need to play the game a bit more before passing judgment on its gameplay.
Surely after your tech assessments you'll have time to get into it, took me a little while but it became a lot of fun.
There have been a lot of people raving over the graphics technology behind DriveClub for the PS4. I’m a very passionate person when it concerns graphics in general, so I bit the bullet and bought this game today from my local Gamestop for $20.00 used. I am not really interested in the gameplay per say but still wanted to invest in analyzing this game’s graphics engine and what it could do with the PS4 hardware.
when you try the ariel atom under heavy rain you'll know
Since the 'tech analysis' went into gameplay, then I fail to see the relevance. If you only got the game to see the graphics, then go in commenting on how the gameplay is (not) affected by the weather - it is, a lot - then surely more time is needed to explore the game.
The 'tech analysis' screams, everyone is saying this is good I feel the need to assert my superior intellect and tell these peasants how wrong they are.
The points already disproven thus far tell us ask we need to know about this 'tech analysis'.
File it under garbage and move on.
That's a very rude thing to say. How am I proving gamers are "wrong" concerning the graphics? Do you think the game is perfect graphically? I tried to be very clear concerning each graphical aspect of the game. And to be fair, there are more good points than bad points. I, personally, don't like the overall presentation of the game graphically and for reasons I stated very clearly in the overall impressions.
There are no "disproven" points. They are opinion. I didn't see the displacement on the sides of the car.. big deal. That didn't detract from the point that the collision doesn't exhibit actual car parts separating. That's clearly not in the game (as I would've seen it). Reflections being on car-to-car, I corrected and edited the article.
If you want to argue that day/night cycles or weather are paramount to a driving game's gameplay when we've had oodles of driving games that were quiet enjoyable without those.. go right ahead.. but that's going off the original intention of the blog.
I'm sorry I don't see the game in the same light as you do. Such is the gaming community. Not everyone shares the opinions of others.
That's a very rude thing to say. How am I proving gamers are "wrong" concerning the graphics? Do you think the game is perfect graphically? I tried to be very clear concerning each graphical aspect of the game. And to be fair, there are more good points than bad points. I, personally, don't like the overall presentation of the game graphically and for reasons I stated very clearly in the overall impressions.
There are no "disproven" points. They are opinion. I didn't see the displacement on the sides of the car.. big deal. That didn't detract from the point that the collision doesn't exhibit actual car parts separating. That's clearly not in the game (as I would've seen it). Reflections being on car-to-car, I corrected and edited the article.
If you want to argue that day/night cycles or weather are paramount to a driving game's gameplay when we've had oodles of driving games that were quiet enjoyable without those.. go right ahead.. but that's going off the original intention of the blog.
I'm sorry I don't see the game in the same light as you do. Such is the gaming community. Not everyone shares the opinions of others.
From a technical point view I disagree with your analysis because screen space reflexion are good but it is not new and the limit are not so visible in racing game.
When all games will use GI approximation system like Voxel Cone Tracing or better Voxel Octree approximation, the screen space reflexion will quickly dissappear... It is not soon maybe next generation if we continue with classical consoles not cloud based box...
Even on PC most of recent games with a partial or complete deffered engine have no MSAA option now. It is post process AA or downsampling..
i'm not sure my insurance will cover that
http://i.imgur.com/SKRHyOw.jpg
http://i.imgur.com/x4XVUVP.jpg
http://i.imgur.com/PhrkcME.jpg
http://i.imgur.com/rMj8EnO.jpg
http://i.imgur.com/FVc3hyq.jpg
I actually did a double take there!"it was to avoid a dog crossing, i swear"
now everytime i drive in the rain i think "hey it looks like driveclub"
http://i.imgur.com/38kpEoj.jpg
Bloody hell. I actually watched the whole thing, the 4k version is stunning.exclusive trailer of driveclub 3 for PS5