Yep, same. Sometimes optimal tactics make it a fairly "precise" description, too; if there's a well-performing opponent in RalliSport Challenge who opens themselves up to get shoved off a cliff...lol yeah, i refer NPC AI as enemies.
Yep, same. Sometimes optimal tactics make it a fairly "precise" description, too; if there's a well-performing opponent in RalliSport Challenge who opens themselves up to get shoved off a cliff...lol yeah, i refer NPC AI as enemies.
I noticed as well, and bought it, must admit i am not impressed by the game, the driving feeling is totally off, just doesn't feel natural to me, the feedback from the car is weak, breaking heavily can hardly be "felt", the default views are bad.. argh!
I noticed as well, and bought it, must admit i am not impressed by the game, the driving feeling is totally off, just doesn't feel natural to me, the feedback from the car is weak, breaking heavily can hardly be "felt", the default views are bad.. argh!
Try the motion controls and don't give up too soon. Try the BHR racing track with a Ferrari in cockpit ... Driving feeling really is quite good.
For sure there is an issue with feeling of brakes (or rather lack of it), but I think this is a common issue for non simulation like racing games. Still everything other than breaking feels very good in my opinion and I consider this game to be much better than any NFS, GRID or whatever. I think it is really the king of its class, but this is a different type of game and handling than Forza or Gran Turismo. In the end even my brother, who loves games like GT or even hardcore RBR, likes this game and plays it from time to time.
When I hit the breaks in a car I would expect some kind of feedback, like the front going down. I am having a hard time to get a feel for the cars.Strange, I found braking to be quite realistic, with weight transfer in corners and all. Understeer with blocked wheel also feels very natural. Of course everything is easier than in reality, but I think that DC quite well imitates the way real cars are braking at high speeds in corners.
Maybe I'm just not with the times, but this never ceases to confuse me. I would have called it a simcade, and closer to sim than cade. I mean, it's substantially more realistic than games like RalliSport Challenge (which pretend to put on some vague semblance of realism), and if Driveclub is "pure arcade", what does that make stuff like Ridge Racer?But I understand it's a pure arcade racer
Compared to gt6 or forza I think it would be a stretch to call it simcade. But sure, if you think arcade racers are still defined by a game like Ridge racer that is 20+ years old, then I agree with simcadishMaybe I'm just not with the times, but this never ceases to confuse me. I would have called it a simcade, and closer to sim than cade. I mean, it's substantially more realistic than games like RalliSport Challenge (which pretend to put on some vague semblance of realism), and if Driveclub is "pure arcade", what does that make stuff like Ridge Racer?
RR was just one of the first. There are several racers that I would put in the same category.Compared to gt6 or forza I think it would be a stretch to call it simcade. But sure, if you think arcade racers are still defined by a game like Ridge racer that is 20+ years old, then I agree with simcadish
I'd place GT in the realm of sim. Driveclub is sim-ish enough that it doesn't go too far away from realistic driving line logic, it mostly just differentiates itself with more forgiving break behavior and easier grip.-tkf-": 1820852 said:Compared to gt6 or forza I think it would be a stretch to call it simcade.
I was just using it illustratively, and the last mainline Ridge Racer title came out in 2006. Although sims have taken off, it's not like arcadey racers have totally ceased to exist, especially in the lower-budget space. Heck, even in the medium-to-high budget space, there are still games like NFS and The Crew, which are much less sim-ish than DriveClub.But sure, if you think arcade racers are still defined by a game like Ridge racer that is 20+ years old, then I agree with simcadish