Hehehe, it replicates the modern workflow of 'copy once, paste hundrets of times' perfectlyHeh, this guy spent two hours creating this just for fun ...
Hehehe, it replicates the modern workflow of 'copy once, paste hundrets of times' perfectlyHeh, this guy spent two hours creating this just for fun ...
Hehehe, it replicates the modern workflow of 'copy once, paste hundrets of times' perfectly
What does he mean by zero polygon?Another UE5 inspired scene. Impressive!
So good! And the ending where he copies and pastes many more statues at practically 0 cost is just hilarious.
This:What does he mean by zero polygon?
Also, you can visit this general thread:Dreams engine uses SDF. Not polygons.
https://forum.beyond3d.com/threads/...cons-as-used-in-ps4-title-dreams-spawn.57006/
I thought Dreams used a hybrid polygon-splat renderer?Dreams engine uses SDF. Not polygons.
https://forum.beyond3d.com/threads/...cons-as-used-in-ps4-title-dreams-spawn.57006/