I believe the CPU-lead is wishful thinking at best, which has been debunked every single time and to this day only manifested in 1-3 badly optimised Ubisoft marketing deal games, being patched out in the weeks after anyway. The reason for the difference in frames in this case is because PS4 renders more or better shadows(/AO?) in that scene:
^^^^ the pole things have shadows on PS4
^^^ here xbox shadows contain less samples and are more washed out or something.
There are many more differences but I don't really have time for this