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Digital Foundry: Zelda patch improves frame-rate on Switch
UPDATE: Digital Foundry weighs in with new performance tests - and do Wii U users get the improvements too?
Digital Foundry: Black Ops 2 on Xbox One back-compat: has the wait been worth it?
It's the smoothest console version - and thousands are still playing it online.
Very sad, President Trump and welcome to the forums.Sad, that they missed the broken AA and the better texture filtering on the Xbone
It's a shame they can't bump the resolution. Curious about the lack of MSAA though. Do other BC titles have a similar issue?Digital Foundry: Black Ops 2 on Xbox One back-compat: has the wait been worth it?
It's the smoothest console version - and thousands are still playing it online.
Digital Foundry: Lego City Undercover on Switch holds up well against PS4
Significantly revamped over Wii U, with higher resolution than Xbox One.
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Digital Foundry: What Remains of Edith Finch is great on PC, needs work on PS4
Super-smooth on one platform, performance issues on the other.
Guess which!![]()
Digital Foundry: 4K gaming: what can PC learn from PlayStation Pro?
If consoles can produce impressive 4K visuals, what about mainstream graphics cards?
do you mean on consoles or on the PC? PC wise I think many people stick to the visuals they like and leave Ultra aside because sometimes the difference doesn't pay off or it adds unwanted extra effects.Really interesting. Lets hope game developers goes in this direction... fix 60 fps and variable resoultion (maybe helped by checkerboarding... if supported on an hw level even better)
Bundling WipEout HD, Fury and 2048 into one 4K60 package - complete with beautifully reworked visuals - this Omega Collection packs plenty in to justify a re-release. On PS4 Pro you have the option of playing in the following ways:
Motion blur enabled:
-4K output: 2160p with checkerboarding
-1080p output: 1080p with 4x SSAA
Motion Blur disabled:
-4K output: Native 4K with 4x8 EQAA
-1080p output: 1080p with 4x SSAA