It's just a bug...
Also on XB1
And BF1 is not the most CPU intensive game on console.
BF1 doesn't need a strong CPU to run well on PC unlike Just Cause 3 for instance.
Found it. 160x90
http://www.gamespot.com/forums/syst...onsole-standards-bf1-ps4-drops-to-1-33365044/
Pretty jagged mistake.
Edit: someone help me with a better pun
Source?
If both variants can scale below 720p, then their dynamic resolution is working fine. Frame rate issues must be related to CPU.
How do you know it's not a CPU limitation instead of saying it must be a bug?
How do you know it's not a CPU limitation instead of saying it must be a bug?
How much they can gain in a CPU limited scenario by dropping resolution?
Let's be serious... we're talking about a 160x90 resolution...
Oh. I'm not talking about that ultra low low res. That's certainly a bug. I'm talking about why XB seems to perform better than PS during normal situations.
DF have missed whopping great technical issues/features in the past.a Sony's employee has commented that DF director can't discern the difference between 4k and checkerboard rendering, which is good news.
That's not how the DF review describes it.-had PS4 Pro on for ~8 hours straight with Infinite Warfare running, no heating problems and it was super quiet the entire time.
They didn't say OG. they said C-chassis (model 1200) which is a 'quiet' model of PS4. ~10db lower than the OG in some cases. They said the problem is not the noise but rather the pitch.I've seen everything from quietest PS4 to closer to original PS4. DF was the only site that I've seen say that it's closer to the original; most say that it's quiet.
it has much more in common with the c-chassis PS4 than the Slim.
You want better explanation ? DF just did The Last of Us Pro version:Well I wouldn't have the faintest idea what a C-chassis ps4 is, so yeah maybe they could have explained it better.