Destiny beta comparison between PS3 and PS4:
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-destiny-ps3-beta
Baffled by the comment about water not reflecting bodies and effects, as the game uses screen-space reflections. When the SSR is hitting, if *ought* to reflect bodies just fine, and when there are misses, it looks like it fades to something that sort of looks like an extraordinarily simplified planar reflection which fails to reflect a lot more than just bodies.
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-destiny-ps3-beta
Baffled by the comment about water not reflecting bodies and effects, as the game uses screen-space reflections. When the SSR is hitting, if *ought* to reflect bodies just fine, and when there are misses, it looks like it fades to something that sort of looks like an extraordinarily simplified planar reflection which fails to reflect a lot more than just bodies.