So it wouldn't be unreasonable to guess that Lego Marvels 30fps limit is perhaps due to poor multithreading resulting in it only being able to utilise a low percentage of the Jaguars capabilities. For example if its tuned to 3 cores because of Xenon that would mean its using less than half the consoles cpu potential but more than 3/4 of my 2500K's potential. That would account for the 4x performance increase quite nicely.