I did and I agree for the most part but all things being equal would you buy a phone with a low-res screen or a high-res screen?
I actually was just recently faced with that exact decision and went with the low-res phone. I was trying to decide between an HTC One M8 phone and the LG G3, where the HTC is 1920x1080 and the G3 is 2560x1440. Spec wise all things were equal, which in turn made resolution a disadvantage for the G3. The problem is it's gpu will have to work harder to do the same thing that the M8 does and in turn would stutter more during normal operation, and coming from a Windows phone stuttering is simply not acceptable for me, I expect the phone to be 100% smooth at all times. The G3 also sucks down more battery to power that higher res which was another negative. Finally it looked like there were halos around text on the G3 which made it's display appear worse, hence I ended up buying the M8. So in this case you had two phones where all things for the most part were equal spec wise, but the extra resolution because a detriment to me.
The biggest difference being that consoles are a way to remove most of the aspects that encumber PC gaming.
Yup I agree, and likewise ultrabooks/tablets/phones are a way to remove most of the aspects that encumber console gaming. Who wants to be stuck only being allowed to game in one location? Why can't I take my games with me? Why can't I run my games on other devices? Why can't I share games with my family? Why can't I game privately? Why can't I game on the bus? And so on...
Plus the graphics performance gap between a console and PC is much smaller than the gap between a console and a tab.
It depends when you make that measurement. Today? Sure. How about next year? Or at year 2? Year 3? Year 6?
Tablets at most release people from the static position of their TVs, but consoles are in the midst of readily overcoming that reality.
Sort of, they still enslave you to the main console with streaming and other such things.They as of yet aren't giving you true freedom like ultrabooks and tablets do right now.
It easier for a console to slave a tab/phone screen then it is for a tab to receive modern console specs. By the time tabs catch up with the PS4 or XB1, console gamers will already be streaming consoles titles to their ipads/iphones and android tabs/phones.
I don't think a tablet needs modern console specs to be considered "on par" with a console though, certainly not for the non pixel peeping general gaming public.
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