Every single game shows low CPU utilization on gameGPU AFAIK. Pretty sure then it shouldn't be considered an oddity in DR3, just the way games on PC (and probably console if you could measure) apparently work. Not some failure to take advantage by the developers.
According to gamegpu here are the PC GPU's they tested with minimum dips 29 FPS or below @1920X1200 in decreasing order
GTX 760 -29
Radeon R7260X -29
GTX 660 -24
GTX 580 -23
GTX 750 Ti -23
Radeon 6970 -22
Radeon 7770 -21
Radeon 6990 (!) -20
GTX 590 (!) -20
GTX 570 -19
Radeon 6950 -19
GTX 650 Ti -17
Radeon 6870 -17
GTX 560 Ti -16
Geforce 560 -14
Radeon 6850 -13
Interestingly, they have the 7770 at 21 low, 29 FPS average. Which according to DavidGraham should be better than Xoneand it's @1920X1200. I fail to see any reason that should be the case, unless it's CPU, which could be, with so many zombies onscreen. I dont think you could even find a CPU as lowly as a 6 core 1.6 ghz Jaguar in a desktop.
Also interesting how I've noticed in some of the newest games, 7850 and even 7770 are often equaling or exceeding Radeon 6970. Which I just keep note of cause it's whats in my rig. But I guess is an interesting note on the more advanced architecture. Or at least, programming towards GCN architecture.
I wonder, given the above, if they had it to do again today, with MS rapidly improving drivers, Kinect reservation reclamation, etc, if Capcom could get it to 1080P...it's certainly not the prettiest game...but then if it is CPU...but DX 12 could help that.
As any mid-range GPU can sustain 1080p30
According to gamegpu here are the PC GPU's they tested with minimum dips 29 FPS or below @1920X1200 in decreasing order
GTX 760 -29
Radeon R7260X -29
GTX 660 -24
GTX 580 -23
GTX 750 Ti -23
Radeon 6970 -22
Radeon 7770 -21
Radeon 6990 (!) -20
GTX 590 (!) -20
GTX 570 -19
Radeon 6950 -19
GTX 650 Ti -17
Radeon 6870 -17
GTX 560 Ti -16
Geforce 560 -14
Radeon 6850 -13
Interestingly, they have the 7770 at 21 low, 29 FPS average. Which according to DavidGraham should be better than Xoneand it's @1920X1200. I fail to see any reason that should be the case, unless it's CPU, which could be, with so many zombies onscreen. I dont think you could even find a CPU as lowly as a 6 core 1.6 ghz Jaguar in a desktop.
Also interesting how I've noticed in some of the newest games, 7850 and even 7770 are often equaling or exceeding Radeon 6970. Which I just keep note of cause it's whats in my rig. But I guess is an interesting note on the more advanced architecture. Or at least, programming towards GCN architecture.
I wonder, given the above, if they had it to do again today, with MS rapidly improving drivers, Kinect reservation reclamation, etc, if Capcom could get it to 1080P...it's certainly not the prettiest game...but then if it is CPU...but DX 12 could help that.