Umm...I have a question guys, it may be stupid but I don't get it - I watched the campaign frame-rate comparison video and saw that the 360 version introduces tearing when the frame-rate is locked at 30fps...aren't games with double buffering drop the v-sync when the engine is stressed and drops frames? how a game that runs at steady 30fps can have constant tearing at the same time? I don't think I've ever seen anything like that again.
The game drops v-sync so it doesn't drop frames.