Fall out new vegas face off
http://www.eurogamer.net/articles/digitalfoundry-fallout-new-vegas-face-off
There's an error in their face off, this quote:
"The 4x MSAA will have some impact on RAM usage, but surely not enough to see over 30 per cent of the texture data excised from the 360 game? "
Any form of msaa takes no extra memory on 360.
Why does the 360 version of Las Vegas have far worse textures than the PS3 version?
Maybe they paired them back to make it all fit on a single layer dvd, that would help it stream assets quicker when run purely off dvd.