Where does it says that its using tessellation ?
one of the best looking fps on the market with great scale and almost everybody complain about water.
Poor Bungie
You can never please everybody.
Btw the water tech is still exactly the same as on Halo 3. If you read the Halo thread on Neogaf you would know that.
It was mentioned during one of the BWU IIRC
Also I too think Reach is one of the best lookin shooters out today on consoles, when you consider the scale. A great accomplishment for bungie, hoping to read that interview
Though the water is in a near final state, the effects I’m imagining are really a technical mixture of bump mapping, tessellation, and other technical tricks that are apparently well outside the realm of my understanding. Explains the confused look on my face as he sloshed the details my way.
So what you're saying is that he's just guessing and we really can't take that as fact?
I just finished the campaign and I agree the water is drastically downgraded from Halo 3, especially the ripples.
That's not what he is saying.
Well if that's the case, then I don't see how so many people consider the water tech downgraded.
BTW thanks for finding the exact quote Al
Because its Halo, it has to have something to criticize, even if it looks fantastic.
Dont start again!
Well if that's the case, then I don't see how so many people consider the water tech downgraded.
Because its Halo, it has to have something to criticize, even if it looks fantastic.
Every game gets pulled up on its shortcomings here! And it's just a sad reflection on human culture, or certainly Western culture, that we tend to talk more about what's wrong in the world than what's right.Because its Halo, it has to have something to criticize, even if it looks fantastic.
because powerhouse water interaction was kinda lackluster compared to Valhalla waterinteraction.