My initial thought at the start of the video was actually - thank god, this looks so much better than some of the previews! While I think that largely remains true of most of the indoor stuff they showed, the outdoor stuff is rough IMO. Not just the shadows, the GI basically disappears or becomes so low res that it is functionally gone. See for instance all of the shots starting around here in the review:I'm not sure from the narration in the video if these are meant to be impressive, but they are all extremely flat. Probably a combination of very low res BVH and low res sampling/probes.
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Ha, that's one of the exact scenes I was thinking of. There's no shadowing under the benches at all. Everything looks disconnected from the ground. The lighting is directional coming from windows above, but the entire room looks like it's lit exactly the same.
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