DavidGraham
Veteran
The full AD103 (4080 Super) and the 7900XTX vs the PlayStation 5. Results are about 3 times faster on average.
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Interesting, compared to early 2017 the 1080 ti was 4,5 times faster than a ps4 for 700 dollars.
Yes, but today gpu price are just too expensive.But remember, PS4 was using a mid-range PC GPU from 2012.
Yes, but today gpu price are just too expensive.
^Great vid by Olie! I was curious about that LCD upgrade for my original Deck. I'll just be holding off for now until the Deck 2. I'm satisfied as it is.
Alex dropped his TAA video. Exceptional job as usual!
those are all relics from the past now. Different forms of the almighty TAA have ruled the realmGreat AA coverage (pun intended), Alex!
Maybe a future video covering more nuance forms and bespoke GPU anti-aliasing techniques, like FSAA, QSAA, SGSSAA, SRAA, and so-on.
There were some years when effectines of MSAA samples were diminished due to tonemap from HDR to LDR.I don't agree with that.
MSAA was consistent, you knew the quality you were getting and got that same edge treatment equality regardless of the game.
The same can't be said for TAA, where it ranges from clean, sharp and crisp to downright awful, blurry and ghosty.
TSAA is certainly not 'clearly' superior as it varies per game.
And I've started playing games with TAA turned off as I've found a new found appreciation for the extra sharpness and raw look of games.
I hate TAA
When you play a game from 10 years ago with good old MSAA+TrSSAA you realise how dog shit modern IQ is with TAA.
Because of the effectiveness of good AA I don't share the mentioned opinion from the DF video that you should be able to deactivate AA. Games look very unattractive without AA and as a game director I wouldn't allow that. Even in 16k games flicker without AA.
Here's an insightful thread from Timothy Lottes on twitter in response to the video: