Perhaps xss will have best iq of all next gen consoles. That would be something.It won't be, as it does not run ray tracing. (and hence subjected to weird graphical artifacts)
Perhaps xss will have best iq of all next gen consoles. That would be something.It won't be, as it does not run ray tracing. (and hence subjected to weird graphical artifacts)
This surprises me because Nx Gamer has a much higher count. About 33% higher on each axis and generally, he and DF are in the same ballpark.If you Stop any frame in motion with motion blur off, the game is extremely countable - quite different from other releases.
Even with it on it was very countable.
They keep trying to force HWRT instead of making a more lightweight software RT like crytek and ue5. which the consoles just are not equipped to do without a lot of optimization around your approach(like metro exodus or insomniac). Especially on an engine like ue4 which is very limiting by itself.
This is probably a hot take, but I kind of feel like the consoles should have shipped without HWRT features this time.
RT(whatever implementation) is the future. But I feel that would have given devs more incentive to go about their own solutions rather than forcing an approach that is not ready for primetime on mainstream machines at the performance devs want.
Wait until 2027/2028 when atleast AMDs technology would have improved a fair amount and allowed for more ambition without the disasters we see now with certain games with RT features.
You could say it's up to developers to know what should and should not be possible but we have seen too many disasters on recent games even without RT features. It's just one less variable to fuck up
This surprises me because Nx Gamer has a much higher count. About 33% higher on each axis and generally, he and DF are in the same ballpark.
Did they actually make that choice though. According to a lot of people they aren't even utilizing the CPU properly with only a few cores doing much. Seems like an actual bad optimization time than knowingly going for 30fps intentionally. Or else they would have just done something like a 30fps mode and 40fps mode like plague taleLooks great. I think they made the right choice to push RT over 60fps. Hopefully things smoothen out over time, but I like the look, that's next gen to me.
It runs 30fps well, 60fps looks like best effort here.Did they actually make that choice though. According to a lot of people they aren't even utilizing the CPU properly with only a few cores doing much. Seems like an actual bad optimization time than knowingly going for 30fps intentionally. Or else they would have just done something like a 30fps mode and 40fps mode like plague tale
Just no. They tried to do both at once in performance mode when ray tracing should be disabled there. You push ray tracing and 60fps on consoles and sacrifice performance for ray tracing. You give a performance mode without ray tracing and a quality mode with it.Looks great. I think they made the right choice to push RT over 60fps. Hopefully things smoothen out over time, but I like the look, that's next gen to me.
You say it runs well in 30fps mode..but it frequently goes into the teens in many areas according to DF. That's something not even acceptable on the jaguar cores last gen. The fps we had last gen was far smoother at 30fps. Star was is going back to 7th gen territory 30fps which is not where we want to beIt runs 30fps well, 60fps looks like best effort here.
You say it runs well in 30fps mode..but it frequently goes into the teens in many areas according to DF. That's something not even acceptable on the jaguar cores last gen. The fps we had last gen was far smoother at 30fps. Star was is going back to 7th gen territory 30fps which is not where we want to be
yea, I think that makes sense. They can go back and remove RT for performance mode.Just no. They tried to do both at once in performance mode when ray tracing should be disabled there. You push ray tracing and 60fps on consoles and sacrifice performance for ray tracing. You give a performance mode without ray tracing and a quality mode with it.
HmmIt seems an outlier from the two DF videos, this is not frequent.
It is one of the best technological showcase having RTGI, selective RT Reflection, very good geometry complexity and high quality texture, It it is one of the best game in the market visually in quality mode. Performance mode is blurry and worse framerate is not good.
I’m sorry but 648p in performance mode for these graphics? Absolutely embarrassing from respawn. It’s been a while since I’ve seen incompetence on this level.
Looks great. I think they made the right choice to push RT over 60fps. Hopefully things smoothen out over time, but I like the look, that's next gen to me.
I stopped watching DF videos to stop buying games, but here we go again.. rust and ruin
The lighting at 4:45 ... perfection.