Inuhanyou
Veteran
Because devs are so stressed for meeting work deadlines they don't see problems until a majority of people play the game, or don't actually have the time in general to play and fully optimize every build, which basically has normalized pubs to prioritize patching after launch. It's not the devs not caring or being lazy about their work as you suggestSo technically.. why are games fixed a mere week or less after launch, if the issue was technical in the first place?
A lot of games apparently need just one more week of development. What technically has changed in that timeframe?