Silent_Buddha
Legend
Yeah, but when the game is at 30hz, then both the overall visuals and the animations are well below the limit of human perception of fluid motion. So they both look unnatural. Whereas when a game is running at 60hz with 30hz animations, you end up with a perceptual disconnect. The game world appears fluid with close to real life movement, but the animations stand out more, being still at a choppy 30hz.
That's my speculation, anyway.
Also, I still don't know if those cut-rate animations are locked to framerate on these games (I assume so, but that's why I asked the question in the first place).
It's a continuously sliding spectrum as I, unfortuinately, can't unsee now as 60 FPS has taken on (to an extent) that feeling of watching individual frames stitched together to give the illusion of movement that was greatly apparent at 30 FPS now that I made the mistake of gaming for a bit on a friend's PC that was connected to a 144 Hz monitor. Thankfully, at least it isn't as distracting or bad at 60 FPS as it is at 30 FPS (which now looks even worse than before I'd gamed on a setup that could do 144 Hz).
Basically, within the spectrum, the lower you go the more noticeable and more egregious is the "stop frame" (like Stop Motion for claymation) effect. If you primarily game at X FPS, your brain will compensate to a degree and you'll get used to it and then anything lower will stick out.
So basically, yes, you'll notice the 30 FPS animations with a game running at 60 FPS, but it won't be as bad as 15 FPS in a game running at 30 FPS. If you are perceptive to these things it will definitely be noticeable, however. But that said, some people are either less perceptive to these things and don't notice unless they are pointed our, or they are completely oblivious and won't necessarily see it even after having it pointed out.
That line that demarcates people that can perceive it or not will shift depending on whether it's 15 FPS within a 30 FPS presentation (almost all people) or 30 FPS within a 60 FPS presentation (a lot of people but fewer than the previous example).
Regards,
SB